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I rarely see people take these bad boys and I'm curious as to why? Their stat line is pretty good and I must say I love the look of these guys. S6 is never a bad thing especially with 3 attacks each.
What are peoples thoughts on these guys?
Amazing unit all around. The most likely reason you don't see to many people with these units is 1, their 22 bucks a head 2, you need three for the minimal size unit, 3 my understanding is most people play tomb kings as a 2nd choice army. So they have something else other then the wonderful undead of khemri. That being said, spending 60+ bucks into a 3 man army unit your just casually building up is a bit much. I personally bought theses last because tomb guard take presidence over them.
That's really the only reason i can see why people aren't fielding them often.
Last edited by Stoutzombie; October 23rd, 2010 at 18:25. Reason: was half asleep during original posting.
I think Stoutzombie has it pretty much spot on here.
Back in 7th they were pretty much unplayable unless you knew in advance you'd be playing VC, but they are a lot more viable under 8th ed now that they have stomp etc. Missile fire and magic still haunts them of course, but they can generally be fielded in larger numbers now so it's not a dealbreaker anymore.
TG are still their only real competiton for a place in most lists but they too got a boost in 8th so they still trump the ushabti for most armies. Ultimately this is simply because although the TG are slightly inferior in terms of raw damage output they have a significant edge in both survivability and flexibility (primarily due to resummoning back losses and also because they are able to take a banner).
It's not the no brainer it once was, but TG usually still come out ahead in the grand scheme of things.
Because Sun Tzu would play Tomb Kings...
Well the weird thing is... I have 4 Ushabti in my collection so far, and no TG So as far as models go I have some Ushabti to play with. The Question I have now is how do I use them properly in 8th?
Well these models really shine as flanking units, especially now in 8th. Try to place them to the side of one of your larger units and flank charge an enemy that's in close combate with one of your core blocks.
A classic example would be spearman in close combat with a block of enemy forces. The Ushabti flank charge from the side of said spearman and proceed to wreak havoc on the foe with their Strength 6 hits.
I personally use 2 units of 3 in a straight line formation to flank from both sides of my block of 40 spearman. But a flanking unit of 4 with 2 in front and 2 behind works just as good.
I started off using them in a block of six (2x3). They generally have more than enough muscle to tie down a flank if your opponent hasn't weighted it down too heavily and a scorpion works very well with them as a flanker. More recently I've been running them as two units of 3 that I keep together -the advantage with this is that you are not only less susceptible to losing a huge wad of points to a nasty MIFcast spell but the units can naturally offer flanking support to each other.
Using them as flank support for core units is also doable, but you'll need to be a bit careful here as the core units can end up losing badly and dragging the ushabti down with them via CR.
Because Sun Tzu would play Tomb Kings...
3. A sod to glue/pin the weapons on
5. Need I go on.
Mind you I've just started Beastmen. TK always my first army!
3 Plastic Minotaurs - £27 - are GW having a laugh? Luckily I found several sets of 3 for £15 per set at the Wargames Emporium in Sheffield, S Yorkshire, UK. Got 6 for the price of 3 of GW's - cheers guys.
With points denial, try using a 18 block of them in a horde fashion with a king leading them and the BSB with a +4 ward. 54 STr6 attacks with 6 stomps and then the play of the King and BSB is huge. then with the king getting a smiting off 18 STR6 from the ushabti is nice. or give the BSB the BOUL to give a heal back to the ushabti.
problem is as stated above how much money would 18 ushabti cost LOL For fun games just cut out cardbaord squares for the remaining ones that you dont have actual models of.
My experience has been quite the opposite. Of the few TK players that I know (we aren't many!), TK is either our first army, or, failing that, our primary one. Those who play TK at all are devoted, it's never a case of "I'm a DoC/Empire/HE/whatever player, oh, and I have this little collection of TK models over on the side."my understanding is most people play tomb kings as a 2nd choice army.Quite right!1. £££This is an even better reason! There aren't yet very many new TK players since 8th was released, and the preexisting players, having adapted in terms of tactics and list writing within our existing pool of models, haven't rushed out straight away to buy new models that we theorize might perform better than they did in 7th, especially with a new army book looming. Most of those among us who did own Ushabti models already owned them for completeness, or for their aesthetic value...which in most cases means that we don't own enough of them (6+) to make them work very well. Bottom line, although they appear to be serviceable in 8th, they're a lingering victim of 7th.Back in 7th they were pretty much unplayableSpot on! Point for point, I'd take TG over Ushabti any day, even though the TG are clearly overcosted when compared to Grave Guard, the closest similar unit in another army.Ultimately this is simply because although the TG are slightly inferior in terms of raw damage output they have a significant edge in both survivability and flexibility (primarily due to resummoning back losses and also because they are able to take a banner
IG since 1999 __ DA since 2002 __ Tau since 2005 __ SoB since 2007
Brets 1997-1999 __ TK since 2009 __ Empire since 2010
Yeah I have to agree with Marnepup here but only to a certain point. TK was my second army that I started (HE being the first) and alot of players that I know that play TK it is there 2nd/3rd/etc/etc army that they have started to play, though TK are usually their first choice. With me, it all depends on what mood I am in whether I go for the pointy ears or the dusty ones......my understanding is most people play tomb kings as a 2nd choice army
On the subject of the Ushabti, IMHO they are prolly my favourite miniture (aestectic wise) in the whole warhammer range. Usefullness wise...... well I cant comment too much about it, as a 3 man flanking unit as backup they do the job and since I only own 4 of these figures I havent tried out a unit of 6 yet, though if I did I would run them in tandem with TG rather then replacing them. I think a front charge from a unit of 6 Ushabti with a supporting chage from a unit of chariots (with a prince) or a Bone Giant would dish out some serious hurt to your enemy.
The money factor for buying the models can be expensive (and I'm an Aussie, this does suck alot for us in the land down under) coming in at $37 (and the Aussie dollar is basically worth the same as the US dollar atm). I know the sheer price of actually buying these figures are beginning to turn alot of players away from TK's around my local gaming stores, its sad really............
Warhammer Armies: High Elves, Tomb Kings, Daemons of Chaos
Warhammer 40k Armies: Chaos Daemons
Bloodbowl Teams: Mean Machine (Dwarves)