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I wanted to do a poll but decided it'd be easier just to ask people to be more specific and write what they like/don't like about certain tomb kings models.
Personally most of the metal model range is spot on in terms of character and style even if they have been a pain in the arse to construct. Tomb Guard would benefit from being remade in plastic in order to make them cost less however I really like how they look as they are, the same could be argued of the bone giant but it's nice to have a big hefty metal model in your collection so maybe it'd be best to just keep him as he is.
As for the plastic range all of the skeletal horses need redoing, although I appreciate the extremely dry and desicated look the inclusion of saddles, reigns and a few dangling trinkets as well as maybe even leg armour/bracelets would make them more aesthetically pleasing.
The same could be said of skeletal warriors , in comparison to vampire counts skeletons which wear much more armour, have more intricate and detailed shields and weaponry and suit the whole eastern european theme quite well, Tomb Kings skeletons are extremely lack lustre as they don't have many things on them to mark them out as a Tomb Kings skeleton instead of just an ordinary boring random skeleton (because ya know their's tons of those around, next time you look you'll notice that all lolly pop ladies are actually skeletons, trust me they totally are).
In conclusion an update to the model range need's a fairly light touch in my opinion, some more bits and bobs to make unit's have a bit of character and variety would be nice as well as the inclusion of some interesting pieces like special characters and death star style pieces like the giant goblin spider thingy *cough* sphinx *cough* would make the range perfect.
Anyhoo what do you guy's think? what would you like to see updated and in what way?
the carrion. Seeing the price one of those metal ducks is enough to remind me to get back to my goblins instead. And on my way back, if i stumble into a picture of a bone giant ( you know, the dancing one), my heart stops for at least a few seconds.
Warchief Diggah o da Bloodmoon Squiggahs
considering i've never used that thing in my army i totally regret ever buying one, it was a pain to clean up and put together and it looks like a pile of crap, my painting skills are'nt the greatest but when even 'eavy metal can't make it look good something is totally wrong.
It was so bad I blacked it out of my memory, i forgot it was even a tomb kings model.
As for the bone giant i thinks he's great as far as apperances go, couldn't hurt to make him a new mold though as he's getting really bad to put together now.
I see a similar fate with our model line as I experience with my high elf army when it's 7th edition book came out, I got new spec characters and a new unit (lion chariot) along with plastic kits of mages/ princes. That was it, the second wave came out just after the IoB release around 3 years after the book...... So a similar fate for us maybe, we get new plastic kits for heroes and any new units and I reckon that'll be about it... Which I can live with.
Ushabti are one of the best looking figures around, tomb guard are good though I wouldn't mind seeing another sculpt done for a 3rd unit model, 2 different models across the unit isn't that great of a look, skeleton warriors though they do look very plain they do serve their purpose ie high elf spearman..... The scorpion is good and the catapult I wouldn't change. The giant is a maybe with me, the figure is unique and has at cheesy factor about it, but I was impressed with the end result after completing mine. Heroes are fine but variety a must ( as i said earlier plastic box maybe???), swarms I cant seeing being redone and chariots except for the ponies are good.
Warhammer Armies: High Elves, Tomb Kings, Daemons of Chaos
Warhammer 40k Armies: Chaos Daemons
Bloodbowl Teams: Mean Machine (Dwarves)
I agree whole heartedly (I'm a high elf player also). The only thing I can really say is that games Workshop seem to avoid setting precedents as to how they are going to do anything, especially model releases after army book updates. Although a lot of my friends believe it's likely the Tomb Kings book is more of a half arsed PR stunt (e.g. not many people will actually buy it but at this point people can respect why it was made, or atleast that's what they believe anyway, lets see how full the bandwagon gets...) they could go the other way and do a total range overhaul like they did with dark eldar and start from scratch.
Either way I stand by my opinion, the range needs some significant alteration in some respects but little to no change in others, most models in my opinion don't need a style alteration so much as a health check, the only benefit to remaking them would be to keep standards high. For example my crocodile ushabti was a complete mess when I bought it but after cleaning it up I think it suits the theme of the tomb kings down to the ground.
if i had to guess about the models, i would say;
a) tomb guard. it's pretty much a 99.9% fact that these will be redone in plastic.
i can see this set being done in a similar way to the skaven clanrats, ie: you get the bitz to make TG or skellie warriors. this way, GW kills two birds with one stone - they give us the plastic elite unit, and a 'get-you-by' conversion kit for the basic skellies, similar to how the entire space marine range works!
b) cavalry. it's time to say good-bye to those boring old ponies! rummors hint that we'll be able to build one of two varient units out of the same box too...
c) heavy chariot. again, if i had to guess, i'd say to expect the box to have multiple varients included in th esame box. it seems to be GW's way of doing plastic kits.
d) sphinx. i'd rather see this over the giant...
e) catapult + new warmachine set. again, following a similar vien like the skaven stuff where you can build one of two different machines.
f) new characters. i think it likely to see new tomb king/prince sculpts + a special character or two.
the liche priests already have 3 different models, but there's only 2 different king sculpts, and both look almost the same except for the equipment... (and those options are bound to change up a bit too)
models i highly doubt will be coming anytime soon;
a) giant. while disney doesn't yet own GW, i have a feeling that undead goofy will be around for a while yet! (basically, if the sphinx appears in the new book, it's likely to get the nod since there's obviously no model for it yet!)
still, with all the new bitz we'll have kicking around from the new kits, that giant won't be all that hard to convert now!
b) basic skellies & chariots. GW would rather move metal units into plastic before touching current plastic sets... besides, the tomb guard & other plastic sets will provide an endless mountain of additional conversion bitz to bring the current skellies up to par.
c) ushabti. they're some of GW's best sculpts! why change what ain't broke? okay, they're expensive, but hopefully the new book will tonne down the current reliance on them as the only viable hammer unit.
d) carrion. sorry, but there's other things that need it first! and honestly, i don't think the models are *that* bad... a decent paint job with a good colour scheme can fix most supposidly 'bad' models.
e) tomb scorpion. yes it's a terribad model to try and assemble, but why re-do it when an army will include only a few of them at best? it's not like the kroxigors for example, which were given multiple ways to field them, and it's still a pretty sweet looking model!
just keep those pin drills handy...
f) characters. i have a sinking feeling in my gut that tells me those horrid liche priests will be sticking around for the time being...
those honestly, i don't find them too terrible. a better looking pony for the mounted one will go a loooooong way to improving his overal look! (and it's a pretty safe bet there will be new horsies!)
just my random guessing honestly,
I can agree with pretty much everything you've said, apart from the zombie duck their's very little in the range i dislike though I just think that most of the models are 10 years old or so now and although their style isn't dated the moulds are and it's starting to show in terms of how poor the quality of the models produced are now.
The difficult part is trying to separate what I want them to change, and what they are likely to.
I think Tomb Guard are a pretty safe bet, basically to bring them into line with grave guard and other "elite" choices of other books (greatswords, high elf things of various utility).
Skele warriors I'm fine with, I've used some easy kitbashing to make sure they all have tomb king heads, not the ones from the old skeleton kit, and the tower shield helps a long way too. As other people have said, the priority seems to be making metal->plastic first.
I wouldn't be surprised at all if we saw plastic ushabti, 3 for $X depending on where you are. They might not even change the sculpts at all, just change the material from metal to plastic. I'm no scientician, so if anyone sees a problem with that, fair enough.
As for the bone giant, it depends on whether we get him as our "monster", or whether he's like the normal giant and we get another one alongside him. If so, we might not see him changed, but if he is the only monster then we'll probably see him in plastic (and larger)
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