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If you put a tomb king in a block on infantry...what is a good equipment combination?
"Let the galaxy burn!" Horus, in the Istvaan V campaign.
Depends on what block of infantry/what you want to accomplish.
In a large block of skeletons, Destroyer of Eternitites and Collar of Shapesh is fairly good.
A simple great weapon is often good enough.
Mayhaps a great weapon, light armor, shield, Golden Ahnkra, Blue Kepra(overpriced a bit IMHO) in a unit of Tomb Guard.
I mean it really depends on the first statement though, what unit exactly, and what the unit is for. Also with Tomb Kings a balanced list is generally more effective, so seeing the whole list might be of some help as you can see what is lacking. If it is sheer punch for that unit, then the DoE/Collar combo in a skelly unit is great.
It's Adventure Time!
2010 'Ardboyz Champion
Try to think logically... what do you want him to achieve...
Tear through heavily armoured troops, either a simple GW, or a magic weapon which doubles wounds, or disallows armour saves. (sorry, cant remember weapon names)
He is needs to stay alive, so a ward is needed... golden ankrah, or collar of shapesh, or even both!
destroyes of eternities is too expensive for general use IMO
My favourite combo for a lord in a large infantry block is Collar of Shapesh (cheap way to keep him alive) Spear of antarhak (keep the infantry alive) and vambraces of the sun (good for challenges)
decent all rounder who can take most challenges. now, whack him in a unit of 23 tomb guard with the banner of undying legion nd full command... and if you have the points, add an icon bearer (i know, i know) with the icon of rakaph.
For a slow (4" move) unit, its surprisingly quick, and a real b**ch to kill