Welcome to Librarium Online!
I had a thought last night, a possible way to avoid loosing the casket in the final turns if the enemy creeps to close.
Is it possible for the Casket Guard (basically tomb guard with great weapons)to declare a charge leave the casket to fight a unt, leaving the priest at the casket?
I think (though am not 100% certain) that the casket is treated like a war machine, and the casket guard count as war machine crew. War machine crew can never leave the war machine unless they panic/break etc, and given that casket guard can't be panicked /broken etc, I would say that they can never leave the poor little priest all on his lonesome. Maybe some one else can explain this better than me though.
yeah i thought not... just dont have the book with me to check. ah well. thanks.
that my be so but 1 tomb swarm can hold up that unit long enough maybe even win