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hey alll i am almost finished my high elf and wood elf armies and was looking for a change form my cowardly tactics and i thought tomb kings looked neat. so any help in what would make a competitive list would be great.
Its more up to you to start the list. We can't just make a whole list for you. And it depends on what style army you want, you can be fast, slow, hard hitting, hard to kill, very strong magic, lots of shooting.... There is a lot of choice for TK.
All I can really say is pretty much all our special choices are brilliant (I'm not a fan of Tomb Guard) chariots are brilliant, the cavalry are absolutely not worth it at all (either type) and, as with all undead, spears aren't worth it on the skeletons. Stick with either bows or hand weapon and shield.
I agree mostly with strewart. However I really like Tomb Guard. If you want a hard infantry unit, you wont find much better than these guys. Strength and Toughness 4 with killing blow and a 4+ save in combat that you can heal?For a fraction more than a HWaS skele you get get Tomb Guard. Their only real failing is that they count as special, which you really want to reserve for Scorpions (best thing in the list) and Ushabti and of course the manditory unit of Carrion to take out war machines.
Magic Heavy: Liche High Priest, Tomb Prince and 2 Liche Priests with a Casket of Souls
Combat: King and Princes with chariots, Ushabti, Scorpions and big Skele/Tomb Guard blocks
Fast: Chariots, Carrion, Scorpions, burrowing swarms, Settra
Missile Fire: Catapults, Casket of Souls, Bowmen, Chariots, Queen Khalida, Liche Priests
Durable: Bone Giant, Tomb Guard, Skeles, Ushabti, Scorpions, King/princes
Hope that helps!
okay thankx a lot and i wasn't asking for you to make me a list just to give me some tips in what units are good to take. I play a lot of oturnaments so i do try to play to win.