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Tyranids The Great Beast Has Come; The Devourer of Worlds.

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Old December 19th, 2005, 18:57   #1 (permalink)
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Default Warp Field?

What is the point of warp field? for 5 less points you get EC, sure their is the bad INV save, but I hardly see how that balances out. Maybe i'm missing something?


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Old December 19th, 2005, 19:02   #2 (permalink)
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Flying Tyrants can't take Extended Carapace, so the only way for them to have a 2+ save is to take Warp Field.
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Old December 20th, 2005, 00:23   #3 (permalink)
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As Ostsol said, flying tyrants can't take EC. The only place i would take Warp field for my tyrant would be one that's flying, which leaves the psychic slot open for the walking tyrant to take something more offensive.
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Old December 20th, 2005, 01:06   #4 (permalink)
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I wouldn't ever take it. just a prsonal opinion, it isn't worth its points seeing as most stuff that is attacking you and has ANY chance of getting through is already AP2 or ignores armor saves.
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Old December 20th, 2005, 01:17   #5 (permalink)
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True, but the Tyrant is still vulnerable to small-arms fire, which a 2+ save does provide some additional protection against. Also, the 2+ save minimizes the number of heavy weapons that can automatically penetrate the Tyrant's armour. Lascannons and Plasma might cut right through it, but the much cheaper Missile Launcher is stopped. IIRC, Orks have one AP2 weapon, making it very difficult for them to deal with Tyranid monsters in shooting. Against Dark Eldar I only forgoe the 2+ save on my Carnifex, whose toughness I raise to seven instead.
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Old December 20th, 2005, 07:26   #6 (permalink)
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a yes but doesnt the warp-feild give a 6+ or 5+ invulnerable save now? im sure i read that sumwhere (dont hve my codex wif me) so not only does it provide protection againset small arms fire it also allows you the chace - abit a slim one but still a chance - to save versus LC and the like.
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Old December 20th, 2005, 08:17   #7 (permalink)
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Yeah, it also has that 6+ invulnerable save. Such a save shouldn't be counted on, though; it's really more of a bonus. It's alot of fun to see such saves made, though.
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Name none of the fallen, for they stood in our place, and stand there still in each moment of our lives.

--Duiker, "Deadhouse Gates"

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Old December 21st, 2005, 06:10   #8 (permalink)
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I have made my fair share of 6+ invulnerables on my tyrant, and always Immediately after I'm told not to bother with it since the chances are so slim.
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From the unspeakable cold of the intergalactic void, an immeasurable alien intelligence moves ever closer. Barren husks of countless star systems lie in its wake.

The first tendrils of the Great Devourer, a single entity stretching over light years of space and controlled by the immortal Hive Mind, have probed our galaxy and found it rich in prey.

It has begun to feed.
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Old December 21st, 2005, 09:01   #9 (permalink)
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Hey its still a chance to keep a wound from a LC and dats wat counts!
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Old December 21st, 2005, 09:46   #10 (permalink)
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If you think about it, a 1 in 6 chance isnt that bad compared to some other things in the wolrd. I've rolled plenty of one's for teminators and plenty of rending 6's as well.
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