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| Junior Member Join Date: Aug 2006
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my army core: 10 x skeleton warriors FC 10 x skeleton warriors FC 11 x skeleton warriors FC 5 x dire wolves special 5 x black knights FC + banner of the barrows 3 x spirit hosts rare 1 x varghulf heroes vampire with dark acolyte + lord of the dead + book of arkhan vampire with dark acolyte + lord of the dead + flying hauberk + dispel scroll wight king + barded steed + bsb + drakenhoff banner lord vampire lord + 1 mag lvl + dark acolyte + lord of the dead + infinite hatred + dread knight + walachs bloody armour + blood drinker lord and wight king goes in unit black knights vampires both in two smallest units skellies |
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| | #2 (permalink) |
| Senior Member ![]() Join Date: Mar 2007 Location: San Antonio Age: 19
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seems pretty solid. the only downside is if your going against an army with heavy magic defense your kinda screwed in the raising skellies department but against normal armies your characters should be able to raise those units to good strengths by the time they're charged. how are you going to position your units? are you going to send the varghulf and the black knights down the same flank? that'll make for a really powerful attack, two fast units that regenerate. if your going up against an army that doesn't have many or any shooting attacks i would deploy your units only 9 or 10" away from the board edge instead of the usual 12" (assuming a 4' wide board) and sit and let your enemy come to you while you raise your units and if he thinks he's got you and mischarges then you'll be in prime position. I pulled something similar against a goblin army in a 750 pt game to great success. he didn't have any magic defences so just had the base 2 dispel dice and i had 5 power dice so by the time he got to me my originally 10 skeleton unit had swelled to 32 models and i had raised a large zombie unit as well |
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| | #3 (permalink) |
| Suffer not the Unclean ![]() ![]() Join Date: Nov 2006 Location: Edmonton, AB Age: 28
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The Black Knight unit seems really risky to me against a shooting army. One decent volley just has to kill a single knight and then the entire game is riding on that 4+ regen roll when the canonballs start to fly. (A lot of lists seem to be popping up with a mounted general who has no real Look Out Sir! protection. Do you guys not constantly face empire and dwarf gunlines in other parts of the world? =) ) Remember sticking the vampire in there breaks their ethereal movement rule as well. |
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| Junior Member Join Date: Aug 2006
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