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Hey, I'm completely new to Warhammer, in fact, I own no miniatures at all yet, but after looking at all the armies, I decided that VC's were the way to go. So, I really need some help putting together an army. i hope this is the correct place to post.
Umm...ok...so...I guess I'll say want I want in the army, and then you guys can tell me what needs to be fixed, help me out, etc.
First, the Blood Dragon on the winged nightmare looks awesome, so I think I want that for my general.
I think a vampire count grave guard or two in there somewhere would work nicely
Also, a possibility of black knights would be nice.
and lastly, some skeleton warriors
Now, I know there's probably 100 broken rules and mess ups in there..what I'm asking is that I can get some help/feedback on constructing a fun to play with VC army, and at the same time a badass one. Also, I haven't been able to chck the pints on any of these, seeing as how i don;t have the army book, so yeh...if your wondering why I might have gone way over 1000, that's why.
Anyways, thanks for any help,
Heya Sasquatch, welcome to LO, and I suppose to the Warhammer hobby.
Looks like you could be running a pretty cool Vampire Army with that starting build.
First thing, however is to start building up your core. Get some Skeletons, and by some I mean about 40-50, for starters. Then you need a vampire leader. Keep in mind until 2000 points, you won't be able to get a lord on the Abyssal Terror (winged nightmare) so you may have to stick with something a little more reigned in, like a Red Dragon vampire on a normal nightmare. This will also serve you well later, as an extra hero or five is never a bad thing to have around.
After that, look at your special/rare choices. Grave Guard are definitely a strong choice, decent armor, and they hit pretty hard. With a combat leader the Grave Guard unit is a decent place to stick them. Black Knights are also one of the better units Vampire counts have, and Wights are rather fluffy for Red Dragons, as they prefer more "elite" infantry to shambeling masses of skeletons/zombies as other bloodlines might.
Also, consider getting a backlines, "Mage" vampire, this could save you a load of points by giving them Lord of Dead, and Dark Acolyte, then having that vampire raise more skeletons, so you don't have to pay for them, as well as providing general casting support.
Overall the idea you are going for is solid, look at the army book, you should find some suitable combinations to make this sort of list very effective for you. Then throw together a list and I can give you more pointers from there!
Thanks, this is just the kind of response I was looking for.
A few questions though, and remember, I've never played Warhammer before.
So first, what is a red dragon vampire. I looked on GW site, but couldn't find anything...any link for the one you suggested would be nice.
Second, and I've seen a lot around warhammer forums...'fluffy'. What does that mean? I'm guessing that it means something like it works well together, or w/e...
I'll try ro put a list together sometime soon for anyone to critique.
Thanks for the help, + rep.
I'm pretty sure it's "Blood Dragon" not Red Dragon, just me making a mistake. Blood Dragons are the martial, "Knight" vampires, warlords and noble soldiers turned into vampires.
Fluffy is a reference to the source material, and how well your army fits with the storylines of the Warhammer universe. So having Chaos Warriors and Daemons of Chaos work together is "fluffy" however having Dwarfs and Goblins work together is not. In this instance, Blood Dragons, as warriors, prefer to have a handful of elite soldiers to attain victory, as opposed to having absurd numbers of useless soldiers and winning by outnumbering their enemy.
ah, ok, that makes sense. Alright, well I'll just edit the list into this post once I get it done, thx again for the help.
Alright, here's what I got now:
General: Blood Dragon with Great Weapon
Army: 50 Skeleton Warriors, Grave Guard Unit (with general), Black Knight Unit, Necromancer Blister (idk if that works) , and I'd like to know where I would get some cheap wights, because the only one they on they GW site is the wight king on skeleton mount.
Yeh, so I know this needs some critiquing...any help would be great. thanks,
Last edited by Sasquatch45; November 2nd, 2009 at 20:13.
Grave Guard are wights, so are black knights. A wight king wouldn't be bad to have with the black knights, throw it on a steed, with a lance, and banner of the dead legion (I think that's the one that lets them march).
Necromancer would be a great unit to have around to cast for you, heck, two wouldn't be bad either. Not as powerful or versatile as a Vampire caster, and don't provide that lovely "vampire" command sphere. However you get to choose the spells they get, making them a bit better for planning what you want them to do.
Hey, I just found out that black knights are quite pricey...how many should I get in a 1k army?
Alright, so here's what I got as of now:
- Blood Dragon on Nightmare (GENERAL)
- 40 Skeleton Warriors
- 1 Grave Guard Unit (general goes here)
- 5 Black Knights (one of them black knight command)
- 2 Necromancers
Anything you think should be changed?...also, what special abilities/weapons should be on them...i read a thread saying that skeletons work better with swords/hand weapons for a combat army...which i believe this one is...and you said some stuff to put on some of the characters as well.
Last edited by Sasquatch45; November 3rd, 2009 at 21:54.
"Wheel of Time turns and Ages come and go, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth returns again. "
Well with those models you can likely make a pretty powerful list.
General: Vampire, Dread Knight, Cadaverous Cuirass, Sword of Might - 155
Hero: Necromancer, Book of arkhan, Dance macabre - 90
Hero: Necromancer, Invocation - 70
Core: Skeletons x19, Full command (necromancer) - 172
Core: Skeletons x19, Full command (necromancer) - 172
Special: Grave Guard x14, Royal Standard of Strigos - 215
Special: Black Knights x5, Standard of Hellish Vigor - 171
I've been trimming that around but I'm not exactly sure WHAT to do to save points. How many grave guard do you have by the way?