<2000 Death star 2000 points - Warhammer 40K Fantasy
 

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  1. #1
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    Death star 2000 points

    Vamp lord - 400
    - Magic lvl
    - Red fury
    - Dread Kight
    - Beguile
    - The cadaverous cuirass
    - The hand of dust

    Vamp BSB
    - The drakenhof banner
    - Walking death
    - Dread knight

    Vamp
    - Dread Knight
    - Walking death
    - book of arkhan

    Vamp
    - Dread knight
    - Walking death
    - Staff of damnation


    Crypt Ghouls x 10
    Crypt Ghouls x 10
    Crypt Ghouls x 10

    Blood knights x 10
    - Royal standard of strigos



    2000 points with PD 8 DD 7
    Just making a death star list wondering what you think and any weaknesses you see or anything to make the death star stronger?

    Pretty much all chars in the blood knight unit with 7 frontage pretty much taking out anything they charge in to.


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  3. #2
    Son of LO
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    298 (x7)

    well, the way i see it;
    a) your general has no ward save... sure he's immune to killing blow/poison, but anything S6+ is still going to wreck his face! get a ward save.
    b) wight kings are far better standard bearers. tougher, harder to kill and they come complete with magical attacks & killing blow! plus they're cheaper!
    c) you can't stack the effects of multiple walking death powers... so basically you've spent near-on 100pts for nothing!
    d) blood knights are possibly the very worst choice for a death star! hard to control, easy to bait, small numbers, hard to heal... of, and expensive as bloody hell! i know deathstars are the pinnacle of 'all your eggs in one basket', but at least take something that's going to take a bit of effort to kill... (as an example, a single casting of spirit of the forge can topple your entire unit.)


    so basically, this is possibly the worst deathstar i've ever seen! if you want to run a true VC deathstar, then look into something like:
    vamp lord w/Lv3, MotBA's, forbidden lore, summon ghouls, helm of commandment, skull staff.
    wight king BSB w/dickenhof banner, barded steed.
    vamp w/blood drinker, hatred, avatar of death (shield), nightmare.
    vamp w/great weapon, acolyte, enchanted shield, book of arkhan.
    12 ghoul bunker for lord (don't forget you need a ghast!)
    2x 20 zombies
    25-30+ grave guard w/sword & board, barrows banner.
    toss in some wraiths for effect
    try for a corpse cart or 2 w/balefire to make your opponent's magic even crappier and for added ASF sources...

    so, basically you stick the big unit of wights front & center, slap the zombies to either flank and hide the lord & bunker right behind the deathstar... the other 3 characters all go into the grave guard. you've got your tough as nails BSB, your combat healer with the blood drinker & a source of ASF + re-rolls with the ability to hit at S7 or turtle. oh, and all the wights will hit on 2's thanks to that handy banner + helm/commandment!
    finally you've got the summon ghouls on your lord so that *after* you've built-up the zombies to truely rediculous numbers, you can also bulk out your lord's bunker to a more comfortable 25-30 models!

    the other way to go is to give your lord the summon creatures of the night power and then take 3 units of fell bats... fell bat spams are horribly annoying, and are great at shutting down gunlines!

    that's a basic, solid VC 'dickenhof' build!
    cheers!

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    vamp lord w/Lv3, MotBA's, forbidden lore, summon ghouls, helm of commandment, skull staff. 450

    wight king BSB w/dickenhof banner, barded steed. 245

    vamp w/blood drinker, hatred, avatar of death (shield), nightmare. 193

    vamp w/great weapon, acolyte, enchanted shield, book of arkhan. 200

    12 ghoul bunker for lord with gast 104

    2x 20 zombies 160

    31 grave guard w/sword & board, barrows banner. 447


    2 x corpse cart balefire 200


    1999
    PD 10
    DD 6

    So a set up like this would be a better option?
    Thanks for your reply im only making the list 4 a friendly match against my mate (he knows im useing a death star) to see how like a death star works and opperates and to see if there are any weaknesses so if i face one ill have a better under standing of them.

  5. #4
    All Cav WoC General Ayliffe's Avatar
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    64 (x2)

    death stars:

    advantages - hit hard, point denial, never lose combat (in theory)

    Disadvantages - can be avoided, or, in the blood knights case, baited, to avoid dealing with it. will be the focus of all firepower, and thus will drop quickly regardless of saves if you're playing against a gunline.
    2010 WoC Cav W/L/D - 7/3/1

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