Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
A long, long time ago, I was a vampire counts player.
I played strigoi. I loved them - their bestial nature, background, the fact that they were one of the few vampire armies that didn't collapse the moment the general died... I loved ghouls, in nature and in gameplay. T4 skirmishers with 2 poisoned attacks apiece? They were the bane of gunlines.
Then the new army book was released. I was in the games workshop on release day - I was the first to enter when it opened. Half an hour later, I left the shop without the book. Three hours later, I put my army on ebay.
I was disgusted.
Bloodlines, the defining feature of vampire counts, were gone. Strigoi had been relegated to the Rare section, where they had become drooling idiots. My beloved ghouls were no longer chaotic, cowardly skirmishers but a solid, reliable block unit. They were boring. My army was ruined.
Only now have I begun to wonder whether I acted rashly. I borrowed a copy of the army book, got out pen and paper, and tried to recreate my beloved strigoi army. It was clear to me that, much as I disliked them, I'd have to deal with ghouls being a boring undead block unit. The rest of the army would need some serious theming tweaks. But there was hope.
I originally set myself some strict rules - no magic items on vampires, only ghouls as block units, as many units as possible that could be conceived as 'alive', vampires would not join units, as many wagon-type units (corpse carts and black coaches) as possible - after all, this was a nomadic caravan. The last vestiges of the strigoi, running from society and vampire alike, bitter, sheltering their fallen lords. I had to drop a few of the rules - I realised my vampires would be useless without magic items, but resolved to only take items that I felt would have similar effects to the strigoi powers of old. I also ran out of points for wagons - if this were 2250, I would have taken 2 more corpse carts or a black coach.
Enough of that... here is the list!
Vampire Lord Mordiggian (keeping in with my naming traditions, I chose one of Lovecraft's Old Ones. Mordiggian is the Charnel God, the Ghoul Lord of Zul-Bha-Sair... sound familiar?). He would lead the caravan, bound by an obligation to them, and needing them for their shelter and support.
Extra magic level
Powers - Infinite hatred, red fury, summon ghouls. These were fairly easy to choose. Infinite hatred was practically a no brainer, red fury is an excellent and fluffy ability for a combat monster, and summon ghouls needs no explanation.
Magic items - I had to be careful here with what I picked. In the end I opted for Sword of Kings and Walach's Bloody Hauberk - I felt a bitter strigoyan vampire would be likely to have killing blow, and keeping in with old traditions, my lord had to have a ward save - this was one of two options, and I didn't particularly fancy stupidity.
Mount - zombie dragon. To be represented by a massive detachable pair of wings. This model would be a centrepiece for the army, massive, imposing, terrible... an interesting modelling project. Might upset a few people ingame, but if it were the right size I can see few problems... if the mount were killed, the wings could be detached and the model, weakened by pain, would lose a lot of impact. Similarly if the rider were killed, though less fluffy ingame.
Total points: 695
Strigoyan Master of Ceremonies - necromancer. The spiritual leader of the stranded strigoyans, he holds some of the lost secrets from the fallen kingdom.
Extra spell, 2 dispel scrolls, corpse cart with unholy lodestone (strigoyan wagon)
Ithaqua, Get of Mordiggian
Flying horror, avatar of death, skabscrath, cursed book
I felt slightly guilty about taking the cursed book, but I reason that such a horrible beast as a strigoyan vampire could easily scare enemies into submission. avatar of death is taken to represent the hard-to-kill nature of a strigoyan vampire.
20 ghouls - ghast
20 ghouls - ghast
20 ghouls - ghast
These shouldn't need any explanation.
7 Guard Dogs - dire wolves
I figure a nomadic caravan would always need an early warning.
20 Strigoyan Guard (grave guard)
Full command, royal standard of the Strigos
The fighting force of the Strigos, bearing with them the last sign of a dead kingdom. To represent their undead rules, I reason that they would not flee - they have little to lose, and to run is to lose what little they have left.
Thoughts? Suggestions? A few notes:
- any other unit that I add to this army I must be able to justify to myself and anyone else.
- I will ON NO ACCOUNTS take a varghulf. In my eyes, they are an abomination and an insult to the strigoyan vampires of old.
I recognise much of your initial observations. Had a very similiar reaction and sold off most of my VC, something I regret today. I like the theme you've got going here too. Concerning the Varghulf, I do not think we should think of our lost brothers and sisters as abominations. Though I agree that putting 2 varghs in a list does NOT make it a 'strigoi list'.
Ghoulkin would definitely do alot for your list and I wonder if it might list be worth it making your hero vampire into this;
Scout + Ghoulkin. Flayed hauberk, lycni and Sword of Might. Armour representing the great resiliance of the strigoi, the lycni talisman the stalking kin of strigoi and SoM... Well, the might. A cunning hunter of the night which also will be push your ghoulish battle line on.
While your GG won't be able to tag along you could make a sort of 'sling-shot' with your army moving up against one flank and closing it up. Like this; | turning into this / or \ .
In either case, it gives you a fast and hitty hero vampire that gives you a tactical edge.
""What's the matter? Don't ya like clowns? Don't we make ya laugh?" - Captain Spaulding.
I LOVE YOUR THEME!
I too miss my old blood dragon army, but i had also dabbled in all of the bloodline lists, there are times i have convinced people to let me use the old book again, just for bloodline powers, the Von Carsteins got all the glory in the new book, with little more than a page or 2 of fluff for everyone else :/
I dont know what i can offer on the list though, personally i wouldnt take the dragon, give the lord talisman on Lynci, and possibly blood drinker instead of sword of kings(still comes to 100 points) and should leave you with enough spare points to add a black coach and add another unit of direwolves.
I hope this is helpful to you
Fantasy : Empire, Chaos Warriors, Chaos Daemons, Vampire Counts, Beastmen, High Elves, Lizardmen( but i have opinions on every army just not the money)
40k: Black Templars, Imperial Guard, Dark Eldar, Tau (thinking of Eldar)
Think your ideas are great, but i think i can help in the mechanics of the list a bit.
Your vamp lord with summon ghouls, themed yes, but on a "dragon" he isnt going to want to be near the ghoul units but off and away looking for the right time to hit the enemy, meaning he will be out of range alot of the time of your ghouls to raise them.Ghoulkin on him would be better giving your ghoul units and early movement and he doesnt need to be near them for it to work for you.
You can risk dropping a dispel scroll from your necro if you need points anywhere, just somthing to keep in mind.
on your vamp, consider dropping book for talisman of lycni, then you have the option to drop fly for summon ghouls. alternativly mount him on a winged helsteed (modeled appropriatly like your lord) and give him summon ghouls.
If it was me i would have done the list differently having units of 10-15 ghouls with a mass ghoul summoner as lord, then 2 combat vamps and another summon ghouls vamp. but i can understand you want a themed list over one that works for the sake of working.
Hope this helps a little
Thanks for the feedback, I completed missed ghoulkin when making the list. I've followed some suggestions from other people, and this is what I came up with:
Lord - Infinite Hatred, Red Fury, Sword of Kings, Bloody Hauberk, Abyssal Terror (cheaper, yet still nasty, less likely to cause problems ingame and can still fly)
Vampire - Flying horror, avatar of death, skabscrath, cursed book
Vampire - Avatar of Death (great weapon), Ghoulkin, Talisman of Lycni, flayed hauberk
Necromancer - Extra spell, 2 dispel scrolls, corpse cart with unholy lodestone
3x 20 ghouls w/ ghasts
20 Grave Guard with Royal Standard of Strigos, full command
Leaves me with 31 points to spend on... stuff. Suggestions very welcome!