>3000 'Ard Boyz VC 3000 - Warhammer 40K Fantasy
 

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  1. #1
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    'Ard Boyz VC 3000

    Hey everyone, I'm getting back into the tournament scene this year with my VC army, and I've cooked up this list, it's play tested pretty well against DoC, DE, and Lizardmen so far, but I'd like to hear opinions from the community. Thanks for your time.

    3000 Pts - Vampire Counts Roster

    Vampire Lord (1#, 460 pts)
    1 Vampire Lord @ 460 pts (General; Vampire; Level 3 Upgrade; Hand Weapon; Undead)
    1 Nightmare
    1 The Accursed Armor
    1 Skull Staff
    1 Dark Acolyte
    1 Lord of the Dead
    1 Master of the Black Arts

    Vampire (1#, 170 pts)
    1 Vampire @ 170 pts (Vampire; Hand Weapon; Undead)
    1 Sceptre de Noirot
    1 Dark Acolyte
    1 Lord of the Dead

    Vampire (1#, 175 pts)
    1 Vampire @ 175 pts (Vampire; Hand Weapon; Undead)
    1 Helm of Commandment
    1 Avatar of Death (Great Weapon)
    1 Supernatural Horror

    Vampire (1#, 180 pts)
    1 Vampire @ 180 pts (Vampire; Hand Weapon; Undead)
    1 Book of Arkhan
    1 Dark Acolyte
    1 Lord of the Dead

    Skeleton Warriors (20#, 168 pts)
    20 Skeleton Warriors @ 168 pts (Standard Bearer Std; Hand Weapon; Light Armour; Shield; Undead)

    Skeleton Warriors (20#, 168 pts)
    20 Skeleton Warriors @ 168 pts (Standard Bearer Std; Hand Weapon; Light Armour; Shield; Undead)

    Skeleton Warriors (20#, 168 pts)
    20 Skeleton Warriors @ 168 pts (Standard Bearer Std; Hand Weapon; Light Armour; Shield; Undead)

    Skeleton Warriors (20#, 168 pts)
    20 Skeleton Warriors @ 168 pts (Standard Bearer Std; Hand Weapon; Light Armour; Shield; Undead)

    Squad (1#, 100 pts)
    1 Corpse Cart @ 100 pts (Unholy Lodestone)

    Squad (1#, 100 pts)
    1 Corpse Cart @ 100 pts (Unholy Lodestone)

    Grave Guard (14#, 257 pts)
    13 Grave Guard @ 257 pts (Musician Mus; Standard Bearer Std; Hand Weapon; Great Weapon; Heavy Armour; Undead)
    1 The Banner of the Barrows
    1 Seneschal (Hand Weapon; Great Weapon; Heavy Armour)

    Black Knights (5#, 205 pts)
    4 Black Knights @ 205 pts (Musician Mus; Standard Bearer Std; Barding; Hand Weapon; Lance; Heavy Armour; Shield; Undead)
    1 Hell Knight (Barding; Hand Weapon; Lance; Heavy Armour; Shield)
    1 Standard of Hellish Vigour
    5 Skeletal Steed

    Varghulf (1#, 175 pts)
    1 Varghulf @ 175 pts (Vampire; Causes Terror; Hatred; Regenerate; Undead)

    Varghulf (1#, 175 pts)
    1 Varghulf @ 175 pts (Vampire; Causes Terror; Hatred; Regenerate; Undead)

    Blood Knights (5#, 330 pts)
    5 Blood Knights @ 330 pts (Magic Banner; Standard Bearer Std; Hand Weapon; Lance; Heavy Armour; Shield; Frenzy; Undead)
    1 Royal Standard of Strigos
    5 Nightmare

    Total Roster Cost: 2999

    Most important rule when facing any army with the Imperials is that you have to play like you have nothing to lose. Go big, or go home. Play like you have a pair. You cannot fight the enemy with subtlety or else you will get demolished.

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  3. #2
    Member drach42's Avatar
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    you have enough lotd's that you can start those skellies a little smaller round 15 each and either get another unit or 2 or some fell bats or direwolves
    graveguard really really get more benifit our of a bigger unit, and varghulfs while one of my favorites don't hold up to well in larger point games where the enemies have answers to them. just my opinions, if you were to take this list i think you would do alright

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    Member bigfatgiant's Avatar
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    I agree, make the skeleton units smaller and up the grave guard unit.
    OR you could drop a magical based vampire and turn him into a combat orientated hero.(they are WS 6, S5, I 6,with 3 Attacks as standard, make the most of it)
    I would also give your general the flayed hauberk instead of the accursed armour

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