Welcome to Librarium Online!
I'd like to get some opinions on a list i'm thinking of running for a local fantasy tournament in prep for a league that will be offering a number of huge prizes!
the basic just of the list is a Lahmian theme, so no gross things like ghoulies or vargs... basic plan is to have my forbidden lore vampires buff my troops so that they then can equal the abilities of their opposition. when the winds of magic roll low, I figure that the large units can withstand some punishment for a turn or two.
anyways, the list;
Neferata, Blood Queen of Ancient Lahmia. Vampire Lord w/Hand weapon. Level 3 Wizard.
Aura of Dark Majesty, Forbidden Lore – Lore of Light.
Dagger of Jet (‘counts as’ Warrior Bane, The Nightshroud, Staff of Damnation, Crown of the Damned.
Cost; 440 pts
Nymuway Shadow-wing, Vampire w/ Hand weapon, Hellsteed. Level 1 Wizard.
Forbidden Lore – Lore of Vampires.
Spellshield, Wristbands of Black Gold.
Cost; 205 pts
Arianna the Young, Vampire w/Hand weapon. Level 1 Wizard.
Forbidden Lore – Lore of Beasts.
Talisman of Endurance, Staff of Channeling.
Cost; 180 pts
Amun’hotep, Keeper of the Vaults. Necromancer w/Hand weapon.
Invocation of Nehek, Vanhel’s Danse Macabre.
Cost; 70 pts
Ladon the Damned One, Wight Lord w/Hand weapon, Additional Hand weapon, Heavy armour.
Helm of Discord, The Other Trickster’s Shard.
Cost; 128 pts
Asmodaeus Serpent-tongue, Wight Lord w/Hand weapon, Additional Hand weapon, Heavy armour.
The Hand of Dust.
Cost; 133 pts
Harakhty’s Radiant Legion; 48 Skeleton Warriors w/Hand weapon, Spear, Light armour, Shield.
Standard Bearer w/Lichebone Pennant.
Cost; 467 pts
The Serpent Guard; 33 Skeleton Warriors w/Hand weapon, Light armour, Shield.
Cost; 276 pts
*Asmodaeus & Amun'hotep join*
The Falcon’s Warhost; 20 Skeleton Warriors w/Hand weapon, Light armour, Shield.
Standard Bearer w/Icon of Vengeance.
Cost; 205 pts
*Arianna joins bunker unit*
The Blessed Host of Aten‘Re; 30 Royal Temple Guard w/Hand weapon, Great weapon, Heavy armour.
Standard Bearer w/Screaming Banner.
Cost; 460 pts
*Neferata & Ladon join*
5 Fell Bats.
Cost; XXX pts
The Black Coach. Cairn Wraith w/Great weapon, 2x Barded Nightmares.
Cost; 200 pts
The Shadow Knights of Apohpis; 6 Blood Knights w/Hand weapon, Lance, Heavy armour, Shield, Barded Nightmare.
Cost; XXX pts
well, there you have it! I figured I'd try the naked unit of blood knights just to see - they don't need much help, and i can keep the hellsteed vamp nearby to heal them up and/or hit them with a casting of vanhel's danse for the ASF + re-rolls...
the basic plan is for the solid infantry center to grind their way up the table, while the faster units all head up one flank and try to force my opponent to fight on two fronts.
the casters hit the infantry (skellies mainly) with spells like wildform and perhaps try for the 12" speed of light...
anyways, let me know what you guys think!