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Hey all, I figured I'd post the VC list I've been kicking around my head since the new book was released, and see if anyone has any thoughts for improvement:
The Walking Dead - 2500 points:
Core - 630 points:
4 x 5 Dire Wolves
40 Skeleton Warriors, Full Command
40 Skeleton Warriors, Full Command, Banner of Eternal Flame
Special - 1190 points:
39 Grave Guard, Full Command, Banner of the Barrows [Wight King goes here]
2 x Spirit Host
2 x 6 Vargheists
Heroes - 360 points:
Necromancer, Dispel Scroll [Lore of the Vampires]
Necromancer, Staff of Damnation [Lore of the Vampires]
Wight King, Armor of Destiny, BSB, Great Weapon
Lords - 320 points:
Master Necromancer, L4 Wizard, Black Periapt, Master of the Dead, Talisman of Preservation [Lore of the Vampires]
Grand Total: 2500 points
OK, this army's a bit different what the previous book has gotten us used to. You have lots of chaff combined with some big moving blocks that lurch toward the enemy, while a battery of spells help keep 'em all alive and working. It also employs some hammer + anvil action with the Skellies and Vargheists, and Banner of the Barrows Grave Guard are still quite good. The Black Periapt may not be as awesome as last book's Master of the Black Arts, but the Necromancer still clocks in at plenty less than a kitted-out casting Vampire Lord, which saves me points that I then pump into more troops. Still a bit iffy as to where the Necromancers get bunkered, though. I am tempted to siphon off points from the Skellie units in order to create a bunker for 'em.
I welcome any and all comments!
Last edited by rothgar13; February 3rd, 2012 at 07:00.
Hi there! I like your list over all, it would be fun to watch those graveguard and vamp lord tear anyone a new hole! lol Now if I was to make a few suggestions, I would start by pointing out that you may want more wizards. Reason being, you cannot spam invocation anymore (as far as I am aware) this leaves you with only two invos a round. Also throwing more dice at an attempt with your general to avoid dispells will increase your likely hood of getting a miscast, which is never any good. I think that if you dropped the levels on your lord and dropped the thrall you could almost afford a necro and a master necro. might have to change a few other things but that shouldnt be to hard. well anyway that is what I would play around with, but to each their own.
ps. i think that using the vargheists as a support unit will be more effective than moving the thrall around with flying horror
Oh, I expect to be quite conservative with my Vampire Lord when it comes to casting - this army simply can't afford to see him go down the rabbit hole. I don't see much 6-dicing in my future. I unfortunately can't afford a Master Necromancer while keeping the Vampire's fighting kit, and given that he can land up to 10 Wounds a round, I'm not seeing taking that out as an option. I could see myself swapping the Hero-level Vampire's kit around or maybe even dropping him altogether in favor of something else, though I do think having a Scroll caddy is important in 8th edition.
maybe drop him for two hero level necromancers? you could upgrade them both to level 2. I think it would really help your magic phase. or upgrade one and give the other the dispell scroll. I do agree with your choice of a vamp lord, so satisfying when they decimate a unit beyond repair lol. I do think that invocation is our bread and butter, so being able to cast it as much as we can will win games for us.
Last edited by Petrocco; January 30th, 2012 at 06:47.
I like the list overall, especially the core but I think you are putting a bit too much into a single unit here. Grave guard arent exactly ideal for tanking, but 40 of them AND the Vamp lord is just begging to have every cannon aimed at them. Seems like a "get rich or die trying" kinda thing, it either works out perfectly or you will basically lose the whole unit in the first two turns due to shooting. Without the GG the the whole force is pretty much finished since it doesnt have any other serious hard hitters, except for the gheist maybe.
Some good comments to be had here. I've made some significant changes to the list, which are definitely going to alter its style (more of a hammer + anvil and creeping forward sort of list now). I do have some wiggle room regarding character placement and whether I should make room for Banshees or a Terrorgheist, though. Any thoughts on the new version?
Last edited by rothgar13; February 3rd, 2012 at 07:03.