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Can anyone say overpowered?
Necromancer, level 2, cloak of mist and shadows, general
Necromancer, level 2, book of arkhan
Necromancer, level 2
10 zombies, standard
10 zombies, standard
Exactly 500 points, casting pool 8, dispel pool 5, 23 models.
What do you think?
It is not look very sceery still, but after two turns there must to be twise more units on the tableOriginally Posted by strewart
Yourself know beter this what you asking about
My that's the 3 Wraithlord army for fantasy!!!
That's so beardy, it would make Kuffy look clean shaven by comparison!! :wacko:
I'm going to use that at the next 500 point game I play!! :shifty:
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If, and that's an if, you're using warband rules, then you can have no more than two heroes/commanders whose total points don't exceed 150 together.
I'm not using warband, its legal.Why thank you, quite nice isn't it.That's so beardy, it would make Kuffy look clean shaven by comparison!!
Oi!! No shaving of me will ever happen. Ever. Understand?! Elgi gits..
If your doing border patrol you can't have more that one hero, about the army it's too little zombies are useless anhd two of them, you should drop a necromancer, but if you want to win purely by magic, then why not
Gotta say i don't like it...where's the punch? All i really see is a bunch of victory points lined up with seconds on the way compliments of the necromancers.
One thing i've learn from playing 3 editions on undead...always have a punch ready, even in 500 points. How about making room for a 66 point Wight lord (60 basic, 6 more for shield and Hvy Armour giving him a 3+ armour save in combat, 3 attacks and killing blow?)
This army is a horde army. In each magic phase he can either cast 3 level 2 Invocations and have two dice left over, or cast 2 level 3 Invocations and a level two.
With the level 3 he has a 1/2 chance it will cast, bringing out an average of 13.5 zombies. The level 2 Invocations have slightly more of a chance of casting (3 and a third out of 6) and will average out 10 Zombies.
So with the former option he will get an average of 1 and 6/9 casts, each cast producing 10 zombies. That's 16.6~ zombies per turn.
With the latter that's 1 level 3 per turn and 5/9 level 2's per turn. 13.5 + 5.5~ zombies per turn, 19.0555~ zombies per turn.
In a 6 turn game that's either 100 zombies or 114 and a third. Even when they strike so slowly that's just insane. Though, I think a Staff of Damnation would be usefull in this army.
Noooooooooooooooooooo!!!! I really should have checked the date that this was last posted in... Sorry for reviving a 2 month dead topic...
Last edited by archonofdeath; March 9th, 2006 at 12:41.
A youth with his first cigar makes himself sick; a youth with his first girl makes other people sick. - Mary Wilson Little
Originally Posted by archonofdeath
Hahaha, its not THAT big of a deal. but i still havent gotten a chance to use this list. im glad you brought it back to my attention!