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Hey im new to this forum and counts, I do play ogres about 5000 pts so i know the game. This is just a basic concept for a list at 1000 pts it seems like it would work but I have no expirance at this so if u can give me sugestions thanks if its a bad idea tell me it sucks and i wont evenn buy these guys (at least this list)
necromancer level 2 with a book of arkhan 125
necromancer level 2 with cloak of mist and shadows (general) 145
wraith with a sword of battle 115
20 skeletons with a full command 195
1 spirit host base 65
40 zombies with banner and musician 255
5 dire wolves x 2 50 x 2 = 100
The 2 nercos are bringing zombies/skeletons or reienforcing existing units adding as maney modles as possible to the army the etheral units (wraith spirit host and POSSIBLY the general) will run around flanking units i dont want to fight the good old fashioned way flanking and killing 1 mabey evening combat res and distracting them as long as possible the big units advance and depending on the army disrupt shooting with a summon then dance them into a range squad 3d6+3 zombies might be fun to get out. The dire wolves run around causing problems for artillery solo mages andthiny easy to kill if the army works right there will be a big army killing units 1 at a time anything that im worryed about gets distracted then once i have some spare dice flanked then get some skelitons on them outnumbering them should give me good combat res there out numbered break get cut down then move on the only thing im a bit worryed about is some one who can out magic me depending who im playing i might drop the wraith for a level 2 nerco with mabey a black periapt
once agiain tear this list to pieces thanks
*Moved to army lists
It's a fair list.
I'd drop the spirit host or add a second model. Just one base isn't that helpful, especially with how they crumble. Plus, one base won't screen your units.
I like the wolves.
I really don't like the wraith. Their stats are crap. You're lucky to get a single wound with them. And taking away its great weapon for the sword of battle reduces your chance of a wound because they need the high strength to have a chance of hurting anything.
I've found that wraiths, in general, suck vampire arse. I'd much rather have a wight lord with enchanted shield and sword of the kings.
If I were to scrap the sword them mouth the wraith on a nightmare to get mobility he would be more likely to get a flank charge and more manuverable flank or rear an elite enemy unit possibly kill 1 id get 1 combat res for flank 1 for a kill then he would lookse because he can get no rank bonus mabey fail his break test and because im mounted id probly cut him down also where do u think i could find the points to add in the 2nd spirit host base ?
@s0m3w0n: Maybe I misunderstand you, but just to make sure: a lone Wraith on Nightmare wouldn't get flank bonus, nor would he cancel ranks, you need unit strenght 5 for that. I never tried the Wraith myself, as I can't see the point. He's really just a footsoldier with the ethereal rule and an extra attack. Granted, he can take magic items, but nothing to make up for his stats I feel.
If it requires 5 Units Stregth them i kinda messed up was that changed in the new rulebook or am i just lost. well droping 8 (not 10 because when i looked at it again i have 12 pts after i have what i want) zombies and adding that spirit host would be good i droped the wraith and got a level 2 necro making my magic almost un-challenged at that point level hopfuly 8 dice will DESTROY most anti magic hopfuly my wolves will mage hunt pretty well the ones in the unit gets a zombie / skeleton charge then a spirit host flank charge out numbering, ranks and possibly kills they break there outnumbered so auto break then a mages drops once i have a hole in the line and less magic swarm zombies in their ranks and anywhere else u want them
I was serious about the grammar. You need to clean it up. This post is almost illegible and not the sort of thing that works on LO. Again, read the rules where you will learn that at the very least capital letters to start every sentence and a period to end it make all the difference. And an effort at spelling words surely couldn't hurt.