Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
When should someone take Wight Kings? What are they for?
Inout is appreciated.
When life gives you anything, charge it with Genestealers.
Alarm clock? Genestealers.
Your boss? Genestealers.
The rednecks that cut in front of me at Wal-mart like I didn't have anything better to do than stand in line? Genestealers.
hm. I just recently got the codex, so i haven't had too much time to look at it, but from first glance I'd probably take it as a melee support character, or to help fight off enemy characters.
I'd probably take him in smaller games, becaues in larger games it seems like you'd just be better off with a different heroe/lord.
Last edited by brushman; March 11th, 2008 at 03:38.
They are cheep for what they can do, and they make nice bodyguard.
Personally i never want my lord in a challenge, with a wight in the same unit he may take the challenge, and killing blow is very good in that situation.
thair are outher reasons for them as well i just like the bodyguard reason, allthough it is expensive for just that job.
Last edited by murphy; March 11th, 2008 at 04:57. Reason: forgot
Hey, Wight Kings do exceptionally well in a unit of black knights. One of the biggest benefits to Black knights is their Ethereal ability (walk through terrain like ghosts and such) most heroes in the VC codex are not Ethereal, and would take that away from the knights if put in their unit.
That being said, Wight Kings are a relatively cheap and very efficient way to give the black knights the punch of a hero, AND allowing them to retain ethereal.
Thanks for asking a question I could answer, if you're feeling generous reputation is much appreciated!
They are hero killers or standard bearers. Look at wight king with sword of the kings price and price of vampire. Better T, W and same number of attacks with killing blow on 5+. Its against characters, enemy lord will be not happy meet sword of kings and nightshroud/cursed book.
His low WS and Str lets him down which is where helm of commandment and banner of the barrows help. Against ogres the axe of krell makes a nice killer too.
Maybe its not a GW, but it sure is useful for taking out non-monster opponents. I know if I was against 1+ sv Knights I would much rather have the Sword of Kings and that "enemies always strike last" armour than a GW. I auto-kill on a 5+ to wound, and they don't get lance bonuses.
40K armies: Tyranids (2001), Space Wolves (2008), Sisters of Battle (2011)
Current Rep: 1337
Yes, I think.Just out of interest, the Nightshroud says "loses all charge bonuses".
Does this mean they lose striking first? As that is a charge bonus.......
Last edited by brushman; March 12th, 2008 at 01:31.