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With the zombie bunker gone..... What do you do now?
Last edited by p89tqrl; March 24th, 2008 at 17:43.
I'll have mine mounted on a Corpse Cart inside a unit of skeletons. (15 skeletons turn into 4 ranks;Y)
ill be putting mine with the skeletons,then he ll get out before charge (as i dont use corpse carts)
Probably wont be taking them, but if I do I'll probably either stick him in a unit (on foot) or have him alone but hidden in a forest or something.
2000AD's answer to all "How do VC deal with ..." questions: Forbidden Lore + 2 Power Stones.
Further answers will require more vodka.
It depends on the game. If a corpse cart can join a unit of skeletons, then I'd do that.
Otherwise, I'll stick him on a barded mount for some protection and stick him in a unit if I'm facing an army with lots of magic, shooting, fast cav, or scouts. If it's safe for him to hang out behind the main lines, then he can do that.
The horse is a good option because it can double his range depending on barding and it gives an armor save, even if a meagre one.
Can a necro take a hellsteed? That's almost be an option. Fly him around. It's fairly easy to keep flyers alive.
I deploy all of my necromancers directly to my bits box or mini's case.
Ghoul bunker, 10 ghouls(including a ghast). Also can be used to actually kill stuff, and also more durable too.. than skeletons that is. So in all respects a much better choice than a skeleton bunker IMHO.
""What's the matter? Don't ya like clowns? Don't we make ya laugh?" - Captain Spaulding.
Ghouls are only more durable against s5+ attacks. The 4+AS makes up for the lower toughness against s3-s4.
Against s4: 2/3*2/3=4/9 wounds agianst skeletons. For ghouls, its 1/2 wounds, so skeletons are slightly better against s4. Skeletons: S5: 5/6*5/6=25/36 For ghouls: 2/3 Ghouls have ever so slightly more defence against S5 attacks. They're equal against s6.
For s3, in case you were wondering: Skeletons: 1/2*1/2=1/4, Ghouls: 1/3 Skeletons are a bit more durable than ghouls here, too.
40K armies: Tyranids (2001), Space Wolves (2008), Sisters of Battle (2011)
Current Rep: 1337
very confusing. You dont actually need 20 distinct models to get 4 ranks. Case in point Saurus hero on cold one in unit of Saurus. H = Hero on cold one S = Saurus
Only 19 models but 4 ranks as in each rank there are 5 models.
Also note that the following would only give you 1 rank bonus from combat.
S = Slann T = Temple guard
I've seen this done many times before andyou would only get 1 rank bounus in combat as the 2nd and 3rd rank have only 4 models in them.