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2 potential things I'm seeing how great Winds of Undeath can be/question on:
1. Winds of Undeath, if successfully cast, hits every enemy unit on the table - 4+ wound no save. Okay - big killer of VCs - enemy war machines. Haven't had a chance to use it yet but in reality, casting it a couple times has a great chance of taking out either the war machines or crew. 4+ to wound makes it almost a Str 7 attack on the machine (after randomizing). As well - Orc/Goblin players who run their shamans out of line of sight and cast spells - targets them as well. Seems kinda broken to me with it's casting cost.
2. The spell creates spirit bases - how do you count created spirit hosts as far as points wise if they are destroyed?
Doesn't seem particularly effective against war machines to me, except maybe elf bolt throwers. 50% chance to hurt something, then you get split between a 3 wound machine and a 3 wound crew. That's an awful lot of successful casts to take it out with average rolls.
Wind of undeath, i don't find it particulary useful. You'd have to do it at least 2 times and be very lucky to kill a warmachine with 2 crew (only high elves) I'd rather summon, summon, summon.
No. Its against armies which are not able easy to deal with spirithosts or elite armies with multiple dragon princes/chaos knights...units.
Tell to you the truth I was working out the numbers for it - chances are not really high that it'll do much. Couple that with I'm mainly worried about dwarves - who are going to do alot of dispelling - much better with summoning and "vanhelling". Varying it up though, magic missiles are always nice to have, as well as sneaking in the occasional curse of years (am I the only one who thinks that spell is just plain nasty?).
I played skaven today, and the spirit hosts made, won me the game.
I caused 5 wounds, and then got the spirit hosts into a flank of a 30 rat strong unit, which i also smashed in the front.
IMO i think its pretty useful, especially against horde armies.
"The anatomy of your brain is more than your mind can handle. What?"
Vampire Counts - 3500 Points
Orcs And Goblins - 2000 Points