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i've just been wondering how exactly a black coach is used so that it can justify it's points cost. Does anyone have an answer?
to me it looks like a ridiculously expensive chariot with a few weak special abilities.
Looking at the fact that all of our rare choices are so expensive can put it into perspective. The coach is extremely resilient, with T6 and a 3+/4++ save. It gives an aura or marching to you non-vampire troops. It does more damage than a varghulf on the charge even before you add in the special stuff it can get. It doesn't have frenzy like the Blood Knights do, so you can rely on it doing what you want. It has small frontage so you can combo charge with it and another unit to get some bonus kills. It completely dominates in Legendary Battles because of all the board dice.
Its weakness is that S7 hits have a chance to one shot it. Its 4+ ward save helps protect against that outcome.
If the Black Coach does not get any upgrades then it is overpriced. With even just a couple of upgrades its T6, 3+ As and 4+ Ws makes it the best chariot around. Once you get it to full strength its a menace that won't die unless your stupid with it.
An expensive and fragile killing machine. If you cannot see how that works (and a lot of people can't, its nothing bad) then don't go near elves, their entire army is like that. It is very expensive, and it does become a fire magnet, but it is pretty tough to most things. You should definitely neutralise s7 things before revealing it, it is worth hiding for a turn or two if there are cannons around.
Most chariots are pretty fragile, the coach also causes terror though remember. That can be very helpful in the right places. It is hard to justify its costs though.
Don't ever underestimate that little dude. I picked one up to paint, and I just used it in a 1500 point game. It was vs. Chaos, and he had maxed out his anti magic and was holding back spelling me - I charged with the Coach, and his Chosen knights failed their terror test. 500-some points gone within one turn, sacrificed to the gods of the-edge-of-the-board. I lost absolutely nothing, because he forfeited after I broke a third of his army. XD
I use the coach to hold a flank and run it with wolfs nice and hard plus the chance to pinch opponants power dice as well even better when against the blue scrbes as each spell you cast means one more dice to try and pinch and it keeps doing it even when maxed out with it's abilities they just rock.
If by same way you mean allow things to march yes it counts as a vampire.
If you mean same as as its a good flanking unit then the answer is mixed. Its a chariot so can not march and difficult terrain posses problems.
Last edited by apbevan; October 23rd, 2008 at 19:35.
I would say that it makes a pretty good flanker in addition to it allowing nearby no-Vampire units to march.
"They say the Darkness consumes you. They don't say what happens after It's done."