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So, what I was wondering is - assuming that you have no character in the unit - how many undead do you have as a standard amount in your infantry?
I usually stick to 20 - 19 with a character but lots of people have so many different variations.
I voted 25+ since that's what I aim to get to with my infantry through raising, normally start with 15-20 though and with grave guard I go with a unit of 20.
BEN DIESEL FTW!!!
In a ranked unit, I don't like to start smaller than 15 and I like to have them up to 25 ASAP. If there is no character in the unit (a rare thing for me) I want at least 5 more to start.
Since I can't raise GG larger, I like to run them between 22-25. Full ranks + a few extra to protect my rank bonus.
"Is Archon Braigh-Dee going to have to choke a Wych?
Courtesy of Wicky: D.C.S.S.E.P.C.I.C.B.
Well seeing as undead infantry covers fodder(zombies), Light Infantry(Skeletons and Ghouls) and Heavy infantry(Grave Guard) I would assume the answer would be different for each type.
Zombies if being used for filler will be 20. If being used as tarp-pit 25 with Standard.
Skeletons and Ghouls will be 20-25 depending on how much raising power I have.
Grave Guard if Great Weapons will be 18 with regen banner or 24 without. Sword and board will be 20.
I would go for the 20 sized units, so i don't get blasted away in one turn so I can raise all slowly. with only 15 models in a unit you really need to raise a lot and concentrate most of your magic on raising. but I prefer to use it aswell for some nasty spells
I go for units of 20 as I don't like to rely on magic to have a good force. I use magic to add to my ranks for outnumbering or replace troops lost, but after a tournament I tried where I had plenty of PD (forgot how many, but it was more than anybody but a lizardman army) and a small force, went up against a super-dispel dwarf army with lots of guns. It wasn't pretty. Only highlight of that game is my wight king using the sword of kings to chop the head off of that one special character runesmith
Most Notable Achievements:
Killed a Revenant Titan in one shot.
Killed 900 pts worth of Blood Angels in 2 turns while only loosing 4 pts.
If he was using that special character runepriest then its no slate on you for loosing its a very unbalance charater. i played agaisnt a WE army with the Runepriest and destroyed everything and lost 3 cannon crew..... thats it. he had nothing left worth mentioning, so dont base your magic skills around that guy. He can "cast" in the shooting phase 2d6 str 4 hits on D3 units on a roll of a 3+ reroll with no possible way of stopping it. and to add to insult any unit that takes dmg gets there movement halved for a turn.
If i was entering a tournie id want to know if that guy was allowed and if so seriuosly debate entering it.
I chose 25 as there was no choice for 24 models. I like to form blocks 6x4 to get the extra (possible) attacks. Units of 28 (7x4) just seem a bit too cost heavy the way I tend to field the rest of the army.