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Hey Guys, i was wondering, in a list (2000pts) that is fairly magic heavy do you think that forbidden lore is worth it in order to make a take on all comers list (so that you can just change the lore your lord knows)....for tournaments where you cant change your list etc
Good luck, and may the dice gods smile upon you and smite your foes
Ya, i think forbidden lore would be good in a magic heavy army but i would only give it to one of my vampires. I really like the lore that we have but forbidden lore could be good with lores for specific armies such as lore of metal for WoC, or even the lore of light for other undead armies.
Thats what I thought....anyone else got an idea/comment
When I played a more balanced VC army that had a caster lord, I took Forbidden Lore... mostly to make sure I got VHD, but on the off chance I wanted another lore to specifically counter an enemy list, it was useful.
Would only consider it on a caster lord. Vampire counts may be tough but a melee lord needs to be geared towards it and as such spending 35 points to enhance his magic capabilities can be very dangerous. That being said, the tactical value of it amazing. With the daemonc player mass-producing the banner of sundering choosing a different lore than that of your hero level vampires and necros help alot(and remember IoN does NOT count as Lore of the Vampires) as he'd have to choose which lore he wants to give the negative modifier to, and even so you can IoN spam if nessecary. Makes it all nice and flexible
""What's the matter? Don't ya like clowns? Don't we make ya laugh?" - Captain Spaulding.