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I know I just posted like 30 seconds ago:
Experiment 626 gave me this idea, I just made it cheaper by putting it on a Wight King
Wight King - in unit of Black Knights
Hand of Dust
Charge in, fire off the spell, clean up the remnants. Keeps you from being outranked, and strength 5 is pretty nasty.
Sure It can work while you hide the fact that you got it... Once your opponent knows that you got the Hand of Dust, he won't let it go off that easily
But !GAH! It is a great item indeed hehe
Once they know you've got both of them they're faced with the quandry of whether or not to hinder their main dispelling by keeping back at least 2 dice to dispell the bound items.+
Can be taken to extremes in some cases by adding the Rod of flaming death and/or the Staff of Damnation.
2000AD's answer to all "How do VC deal with ..." questions: Forbidden Lore + 2 Power Stones.
Further answers will require more vodka.
Take it on a necro with horse, its cheaper and means when the character dies because he will youll be losing less points and a combat character
I like the idea of the Hand of Dust on a wight king in a bound heavy list. all those strength 5 hits goes a long way for a character where the magic weapon choices are less desirable when mounted.
I rarely take Necros because they die so easy. when I do I put him on a corpse cart that I try and keep out of battle. Necros are better equipped with Book of Arkhan+Black Periapt, Rod of Flaming Death or scrolls.
Last edited by apbevan; July 24th, 2009 at 16:57.
How does that reasoning not make much sense, youve just proven to us that you payed little attention to the posts and know little about VC
Were talking about lone chargers, a wight king would always die to the static combat rez, so why waste more points on him, when you can take a necromancer who does the same thing for less.
Also you cant take book of arkhan with black periapt, i would know this because ive read the rules and because i frequently take a necro with book of arkhan or scrolls
Please, drop the elitist attitude and stop implying that everyone else is an idiot. You're no more superior than the rest of us, we're all geeks who enjoy playing with toy soldiers long after most people have progressed to beer and girls. If we can't get along with each other, who else can we talk to?
Now, to answer your request Draconia- here are my thoughts on your idea:
You're paying 50pts and forgoing any other magic items in order to gain a pl3 bound spell.
The low power level is going to be your undoing I think, because a lot of people will keep aside a die for this one. You could surely force them to choose between the Hand or another spell, but most people are going to keep a dice aside to stop 2D6 S5s. It is certainly a nasty bound spell.
You'd be paying at least 260pts for this unit, and using one of your characters (who could be used as a BSB or switched for another caster). For similar points you could get a regiment of 5 Blood Knights. You'd have to deal with Frenzy, but the damage is a little bit more guaranteed than it would be with Hand.
Remember, the Hand doesn't count towards combat resolution, and the enemy and can still strike back in the combat phase. So it's not an answer to ASF or anything- you'll still have to fight.
I think it's something that you should give a try, and if it works for you, keep it up. It's not a bad idea, but I was able to find quite a few possible snags.