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I played a game vs. Chaos Demons and some magic that he had (item or otherwise, I don't know) apparently allowed him to cast a spell on a unit and make them stupid. Now, I jumped in and said, ok that does not apply to my army because they are undead and immune to psychology. He said that the FAQs said otherwise and over-ruled the ItP. I'm curious what this item was and how in the hell the very specific rule of ItP could be negated. It just really made me mad to think this was a possibility with VC.
No FAQ is needed its very clear in the rules what ItP does and being immune to stupidity is not one of them. Further Vampires have an item that makes you stupid, a character that is stupid and if you thought ItP was immunity to all psychology then the vampire ability Infinite Hatred nor blood knights frenzy would work.
Please read page 53 of the rule book to find out what ItP does.
The rules are correct that you can make an ItP stupid which, in itself is stupid. Skeletons, for example, don't have a mind of their own. They are raised and controlled by the vampires. Makes no sense that they could suffer from stupidity unless the vampire controlling them was itself stupid.
In wording, yes, it is stupid. However, this sort of rules dispute has happened before- where common sense states that a rule should be negated.
In WH40K, there is an assassin who fires poisoned bullets from his sniper rifle. When the Necrons were released, it was specifically stated that they too were subject to this poison. he game developers said that just because Necrons were unliving metal constructs, doesn't mean that they were immune. The assassin would have a weapon similar to poison- perhaps a corrosive acid or an electrified bullet that produced fatal short circuits.
I think that in WHFB, any self-respecting mage would be able to create some sort of counter spell. Really, whenever they write out stories and such, the wizards never just 'dispel' a spell. They come up with some creative means to stop it, like fighting 'Wall of Fire' with an unnatural rain or something.
Following that thought, skeletons are controlled, so maybe the sorcerer is just disturbing the balance of control or shrouding the skeletons in some sort of magic-negating mist. Now the vampire has to struggle to make his commands 'heard'. Sometimes they get through, other times they don't and the skeletons just mill about aimlessly.
That's a sound explanation. I like it.
That seems logical to explain things that way Regnal. That was my hang up on the whole thing though despite what the rules on ItP said. I just could not make any sense of why skeletons or zombies would be stupid because I saw them as mindless to begin with. Spirit of the game is how I like to play, but those who play to win will dispute that. Oh well.
And on an off tangent... who in the world decided that Brets would be representative of the French, accent and all in the novels while Empire is seen as being more British? THAT goes against my logical thinking of the design of Warhammer. With the Brets having the Lady of the Lake, the chivalry, the Green Knight, etc. this just reeks of the romantic tales of knights in shining armor straight out of any King Arthur tale. And the Empire look like something out of an Alexander Dumas book with the Three Musketeers...
Ya, a bit off tangent, don't you think? LOL
This idea of being stupid goes along with poison. How can you poison a skeleton when they are just bones, ghouls already have poison, and zombies are dead. However, with skeletons and zombies I guess you could say it is acid and it melts through them. But the ghouls I do not understand. They already have poison so how can they be poisoned.
You just use the right sort of poison.
Having an army and not owning a rulebook is like owning a car with no steering wheel.Originally Posted by amishcellphone
i think acid pretty much hurts anything
And, the Empire is in no way British. It is modelled heavily on the Renaissance era Holy Roman Empire, which is what we know today as Germany. If you look up the history of the H. R. E. (which had nothing to do with the actual ancient Roman Empire), you'll see that it was ruled by an Emperor who was chosen by Electors, who were made up of the most powerful nobles. The Empire in Warhammer also has very Germanic sounding names and place names. What made you think it was British themed?
Thou shalt remember:
Warhammer Fantasy armies do NOT have Codices. They have Army Books.
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