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Im thinking about starting my first warhammer fb army now that my very first warhammer army ever is now finished. I collect chaos space marines in 40k and liked the look of the fantasy range. Collecting chaos in 40k made me want to try something different (even though beasts of chaos was very tempting). I didnt like the look of any of the goodie armys so thought i would go evil again and vampire counts jumped right into my lap.
Only problem is i dont know where to start. Just looking at the rule book and codex made me realise how different the two are. So with you help id like to know where i should start, untils, lords ect.
Hmm, where to start? A good question, but it sort of depends a lot on what you want for your army.
How many points are you building towards? Do you want to maximise your magic phase or concentrate on your combat? Or just generalise and have a bit of both?
I usually judge what I want in an army by what the models are like. I've never been a fan of zombies or ghouls and thus choose skeletons as my core units. I'll probably never take a corpse cart because I don't like the model all that much, even if it can be a great asset to an army.
So, while my general advice is 'pick the models you like' I can also say that Grave Guard are a good recommendation for any army. Large core units are a fairly safe bet (20 plus?) and if you look through this sub-forum you should come across some discussions as to the various benefits of skeletons vs ghouls, if you're stuck choosing between the two.
Oh, and look after your general! Vitally important in a Vampire Counts army, so make sure you protect your general (good armour and/or ward save, keeping them in a unit...)
If you could give us a little more of an idea as to what you want from the army, though, it'll be a lot easier to provide advice. If you really have no idea, though, that's fine; we'll still try and help!
Not that I want to discourage a possible new recruit to the undead legion...but if you are excited about Beastmen...also known as beasts of Choas...they are getting a new codex and some new figs in February...Not a very long wait in the grand scheme of things.
Well im a huge fan of zombies! im zombie mad. So i would love a good few units of thoughs. However one of my dads fave films was jason and the argonaughts, need i say more? SKELETONS!
Im not a big fan of ghouls but dont realy know what advantage they could give and army.
I have afew images for my vampire lord. One is of a duelwielding sword master. Weaving in and out of enemy units killing like quick silver.
A bestial phsyco stangeling the life out an orc warboss with his bare hands, roaring into his victim's face.
A sweet talker and charming individual with a silver tongue and ivory fangs.
Supporting characters i like the idea of a bodyguard like individal, someone peternal. Stony faced, harsh and deadly. Never from his/her masters side.
A necromanser or necromansers. Shady dark individuals ploting to usurp their 'masters' power.
The idea of a new beast of chaos codex is intresting but whats to stop me havig a small warband of them?
Skeletons would make a great core to your army. Generally running them around with base kit, plus a banner and maybe a champion if you need somewhere for characters to sit.
Grave guard are pretty much just big, mean, armored skeletons, and definitely worth having around as well.
Ghouls are an alternate core in opposition to skeletons, it seems people take one, or the other, based on personal preference. Having a handful around for flank charges/harrassment might not be bad but I doubt it's necessary.
Since you're looking at a Necromancer, I'd say make one to summon boatloads of zombies for you.
Necromancer w/ raise dead, invocation of nehek, and Sceptre de Noirot on a Corpsecart w/ loadstone
This character will pump out loads of zombies (11-16 a turn with just raise dead), where you need them, when you need them. The cart toughens the necromancer as well as adding further support for your surrounding units.
Search on the GW website for the Sartosan vampire, it will be in the "miscellaneous/Sartosa"section of the WFB collectors area. I think it may fit your ideal for a dual wielding vampire.
Avatar (two weapons) infinite hatred, talisman of lynci and armor of knight should round out such a character rather well, great warmachine hunter.
I'll second Deadstar on taking a Varghulf. Haven't gotten to use mine yet, but I've never really heard anyone say they don't like them.
I think i've got my mind set on a bestial vampire. I have a very strog image of a huge long hall lined with blazing braziers, paintings and standers depicting acts of horror hanging from walls, celings and banisters. At its head seated on a huge throne and equaly huge vampire with a monstouse sword/axe. Fell hounds siting at its flank.
I think a 2000 point force would be what i would love to aim for eventualy so would i be right in saying this would give me 1 lord and 2 hero choices?
If this is the case then what should i field in hero choices to make up for my lords short comings?
Going with a combat lord...
Alright, for bloodline powers and items, it will depend on if you want it mounted or not.
Foot- Infinite hatred, Red Fury, Avatar of death (shield). Walach's Bloody hauberk, blood drinker. (put in grave guard)
Mounted - Infinite Hatred, Red Fury, Dread Knight. Dreadlance, Cadaverous Cuirass (put in black knights/blood knights)
Adding the extra magic level, even for a combat lord, is a good idea as well. The extra dispel dice is good to have.
You have 3 open Hero slots by the way. I would take at least a casting vampire and a necromancer. Maybe even two casting vampires.
One with - Dark Acolyte, Lord of dead, Flayed Hauberk, Battle Standard.
Another - Dark Acolyte, Lord of dead, helm of commandment, enchanted shield.
Then using the Necromancer I mentioned earlier for a zombie-meat shield.
Alternatively you could add a Wight King instead of one of the vampire heros.
Since you are looking at a combat lord, you will need your heros to be making up for the lost casting power. Having a hero to do back up for combat isn't a terrible idea, however.
I like building my army around a story in my head so having a caster vampire sounds good, with 2 necros as his 'underlings'. I hate the necromancer models though so im probably gonna mess around with something from the empire wizzard range. Should give the feel of a corrupted or fallen hero.
Oh and thank you for the corpse cart and necromanser idea alzer, he sounds to good to be true.
Would giving my lord wings be a terrible thing?
Not terrible, per say. But your lord would probably be a little wasted flying around by himself, which is the likely result of you giving him wings. I don't think there are any units he can join if he's flying.
He's also more vulnerable to enemy fire and spells if he's out on his own, but if you're keeping him behind your lines you may be alright...