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I'm buying the blood dragon vampire blister pack tommorrow and I have a choice between 2. The one that has shield and one hand weapon (painted silver in the army book) and the one with the 2-handed sword (painted gold in the army book).
I want the one with the shield but does that count as armour that restricts magic? I can't check this as I'm lending my rulebook to a friend who's interested in starting warhammer fantasy.
Thanks in advance
Either way your Blood Dragon's wearing armor, which they ignore for casting purposes, so pick whichever one most resembles what you think you'll field. A lot of people love a great weapon on a Blood Dragon. Me, I like shields.
Blood dragons have special rules so armour does not stop their casting ability, they can wear any armour and still cast spells as far as I know.
For vampires I far prefer to take a great weapon, s7 weapons from the stats of a vampire are brilliant and with full plate armour plus whatever ward you give him, and his high WS and T you aren't going to fall very easily to much in combat. I think even ogre tyrants might fall to a well equiped blood dragon, possibly even a Von Carstein. I haven't tried the dual yet though.
i like two hand weapons. you wont really be facing alot you wont wound easily with S5 anyway. plus you have awesome initiative so why waste that?
would you like a complementary broadsword with your chainmail bikini?
That's my reason for not using great weapons. The wasted intiative. I just keep thinking about the chunk of points that are wasted by not using it. So a nice blood drinker (which is pretty much better than regeneration against my standard opponents ... skaven, tomb kings and lizardmen) and shield (got to love that 3+ save) are my lord's best friends.
Strength works 2 ways. If you have s5 you will wound most things on 2, 3, or 4, but you'll reduce armour by only 2. So if you meet 1+ or 2+ cav, or 1+ armours on foot, you will still meet a 3+ or 4+ save. With s7 you will wound most everything on a 2 and you will reduce armour by 4.
asquabbling they squandered and gambled
till dawn did freeze their drunken dice
I'm in the great weapon camp too; normally I'll give them the Crown of the Damned so they have a nice ward save, then they'll start throwing around Str.7 attacks.
Mordheim: Middenheimers & Night Goblins
yea just hope like hell you dont meet up with my annointed. Swish, off goes your head.
Back from a long adventure.