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well, i made on up, and here it is,
Blood Dragon count
-crown of the damned.
it seems like it would be pretty killer
tnks in advance
P.S, if he is on a horse, he will have a lance, barding and all that, if he is on foot, he will have great weapon
P.P.S...lol what do u think of my thrall
my cheif concern is he is going to die to enemy charactyer due to not alote of armour, and suggestions and improvments would be appreciated
and agian, tnks in advance
Last edited by Imperial_Might001; April 19th, 2005 at 17:31.
I've taken to giving my blood dragon thrall the flayed hauberk, the sword of might, and an extra hand weapon. He has four attacks, three of them at strength 6, and a 1+ armor save. I don't see that any of the abilities are that great on a thrall, and his stats are already so good. I'd rather have a really good armor save, which only leaves 20 points left over. The only bloodline power is honor or death, which isn't worth it IMO. I don't take the killing blow power often because it seems so unreliable. When you're rolling a whole unit of grave guard, you might get lucky but one lone character...it's rolled to rarely to justify the points IMO.
I'd drop the crown of the damned, unless you're taking a lord; then it's really reliable. Otherwise, you've got an outstanding character standing around stupid. Sometimes I take the obsidian amulet on a BD count since mundane weapons seldom get through to him, and if they do, he's tough enough to stand up against all but the worst. And most of the people doing him damage are likely equipped with magic, so the amulet makes him nigh invincible.
You can't use a Sword of Might and an extra Hand Weapon at the same time. It's either the Sword or the Hand Weapons. (Then again, if you have the Sword, you can't use the Hand Weapons until the Sword gets destroyed by a magic item or spell)
As for lord-level Blood Dragons, I'd say:
Blood Dragon Count
Lance, Shield, Full Plate, Magic Level 2, Barded Nightmare/Winged Nightmare
Heart Piercing, Master Strike, Strength of Steel, Crown of the Damned/Ring of the Night
Use Light, Beasts, Metal instead of Heavens
NecroLords: Use at least one Death Mage
Brets: Use Peasants&Damsels
Skaven: Don't use Skryre SAD
NOpe, go to the magical weapons section of the rule book, and read the text at the top of the page.Originally Posted by DavidVC04
Yes the two do not combine, AB will allow you to do it but you get the exclamation mark when you have two things that won't work together.Do not worry about that, keep him in a unit and long range can't touch him then he'll kill anything in combat. Vampires are tough as hell and magic can heal them if needed remember.my cheif concern is he is going to die to enemy charactyer due to not alote of armour, and suggestions and improvments would be appreciated
I'm using this and its working -
Gem of Blood 25pts
Cursed book 50 pts
Hearth piercing 25 pts
A nightmare , barding , great weapon , a perfect kiiler with good armor save + fine skills
Heath Piercing and master strike is a good combination but insmall games , if you not using a count or lord , give a gem of blood to your thrall. His 5+ armor save will not save him (he must challange , even charged...)
I like the gem of blood, but during two of the last three games I've played, I rolled a one. And mind you, I use it on my necromancer, so he was a goner and you know what happens from there.
Gem of blood little dangerus to heroes with 2 wounds. safer for lords. But again , gem of blood saves lives more than it wastes. ( but not for your opponent, i love rebounds)
Another question , if you rebound a killing blow to an opponent , is it rebounded as a killing blow ?