Welcome to Librarium Online!
I'm thinking about getting into Vampire Counts and need some help. I was remembering back in the days when some of my friends used to play Warhammer Fantasy and overhearing one of them say that their Vampire Count Wraith (the grim-reaper-looking guy) was mounted on a Zombie Dragon (or a Winged-Nightmare, can't remember which). My friend reasoned that since the Wraith is ethereal, he would confer his ability to the steed. To me this seems very powerful, as the last time I checked only Magic could hurt ethereal models. This would prove very good at dispatching rank-and-file Core Units, or even hunting down other more powerful models. Are my assumptions valid or am I just dreaming of a really cool looking Hero unit...
OK here is another question. Although I don't have the Codex with me, the Vampire Count Spirit Host's are a neat unit that I would like to have in my army if I decide to go with Vampire Counts. Are they any good, or should I get some other unit instead?
Also, I need some advice on how to use the Core Units in a Vampire Counts army. Should I go all Skeletons/Zombies/Ghouls/etc... or should I go with a more balanced force? Should I bother upgrading the Core Units at all with Light Armor and Spears etc... or should I just keep them cheap.
One more question on the Vampire Counts. I'm just wondering which Blood-Line all you Vampire Count players use, if any Blood-Line at all, and why you think it deserves to be used over the others.
Thanks for the replies.
Well to answer last first, you need a blood line. I know a number of VC players and it seems to come down to personal tastes. I don't play VC so, I can't help you there.Originally Posted by D-Nob
As to the Grim Reaper looking thing, he doesn't ride a dragon anymore, and I don't think he can ride a winged night mare. Whatever he rides he can be smoked by combat res and magic.
Spirit Host are interesting as they are an etheral unit. They are harder to beat in combat.
Balance your list. Most of my VC friends like upgradinding the skellies. any skellies raised to join the unit get the upgrades for free.
Hope this helps.
A little pain never hurt anyone - Larry
Sorry, friend. First off wraiths can not mount a zombie dragon (seems kind of perverse anyway, doesn't it?); only lord level characters can. As for the winged nightmare, a wraith can't mount one of these earlier. The only mount allowed a wraith is a nightmare, and yes, it is ethereal when ridden by a wraith.Originally Posted by D-NobMy favorite special unit without a doubt. Field black knights or spirit hosts? I always go with spirit hosts first, black knights second. They'll tie up any unit, and unless that unit has magic (demons or Skaven), that unit will stay tied up. Even better, hit the enemy in the flank or rear and you've got a flank/rear bonus, you've negated ranks, and you only need a wound or two to win combat. They are the ultimate screeners: can't be shot through (except for cannons) and can't be hurt (except by Skavens or runed-up bolt throwers and the like). They are a very tough unit for other armies to deal with, and all my opponents hate my spirit hosts. I recommend three at 2000, two at 1500 or 1000.OK here is another question. Although I don't have the Codex with me, the Vampire Count Spirit Host's are a neat unit that I would like to have in my army if I decide to go with Vampire Counts. Are they any good, or should I get some other unit instead?All of our core units are solid and worth fielding. At 2000 I usually go with a block of skeletons, a block of zombies, a pack of ghouls, and one or two packs of dire wolves. Bat swarms I seldom take, but against some armies a skirmishing swarm is really handy. I go with one chunk of zombies because they're cheaper: less victory points and I just want them to hold until the flankers get there and turn combat to my favor.Also, I need some advice on how to use the Core Units in a Vampire Counts army. Should I go all Skeletons/Zombies/Ghouls/etc... or should I go with a more balanced force? Should I bother upgrading the Core Units at all with Light Armor and Spears etc... or should I just keep them cheap.
Most veteran players will recommend you use light armor and not spears. Staying power can mean a lot for relatively weak core troops.Check out the "what's your bloodline" thread at the top of the VC forum. It'll tell you the common ones.One more question on the Vampire Counts. I'm just wondering which Blood-Line all you Vampire Count players use, if any Blood-Line at all, and why you think it deserves to be used over the others.
Thanks for the replies.
I use all but Lahmian (I need to paint my model), but my favorites are Von Carstein and Blood Dragon. VOn Carsteins have good all around bloodline powers. Blood Dragons have butt-kicking, name-taking bloodline powers, but I dislike their lowered magic power. Magic is pretty central to VC armies. But I've really enjoyed Necrarch and Strigoi too. And it's not like you can't change your lords around, or proxy models, to determine what you like.
hope that helped
Never use spears, they aren't worth it. Keep the zombies cheap as dirt in large units, don't use musicians either. Standards are great though.
Skeletons should have hand weapon, light armour and shields so they can survive a bit longer.
Spirit hosts are indeed great, use them to block missile fire to grave guard or something and hold up small units. I always take them.
For bloodlines, yeah check the sticky thread. Don't go just for what is most popular though, pick the one you like the fell of most.
The wraith's nightmare becomes ethereal, but it is a bit pointless since it has no wound value anyway, you can't kill it seperately from him.. I guess it helps to move through difficult terrain though.
I agree to all of the answers you have been given. Although I use musicians to my skeletons if I can afford it, since if its a draw in combat and the emeny has a musician you could lose an rank.
As for bloodline I choose Blood Dragon most of the time. Although I choose Strigoi from time to time.