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I have a question regarding the "additional wounds rule" that undead suffer because they do not ever break from combat. In the Vampire Counts army book, in the chapter "The Laws of Undeath" page 25 it says:
"Undead cannot be broken, but Undead units beaten in combat suffer one additional wound for every point they lose the combat by"
This leads me to my questions: Do characters on their own, i.e. not in units, suffer additional wounds from combat resolution loss as well or is this only valid for true units, i.e. units with several models in it?
If we check the Warhammer rule book, page 40 (Units) it says:
"A unit will usually consist of several models, but a lone heroic character, a single, very large and powerful model such as a chariot, a monstrous creature like a Dragon or Great Cannon and its crew are also considered to be a unit".
So... according to the rule book, a single character is in fact a unit and thus suffers additional wounds from lost combat resolution as well. Am i correct?
It's a bit weird since in the laws of undeath, under the generals rules, when the general is killed, it says "all Undead units on the battlefield must take a Leadership test" however, a few sentences later they state "Characters never suffer wounds because of a destroyed general"... so for this rule, characters are NOT considered as units...? HELP!
i've always played that characters do take wounds as it says someehere that if a character is in a unit then u can choose who the wounds go on. so i assume that this means that characters on their own can take damage (otherwise they would be amazing)
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Thats why you put them in regiments.. Vampiers would be pretty cool if you could just run around in and out of combat without riskes ^^
Yeah, but this rule it is also crappy since undead cannot take charge reactions. For example, when playing a 1000p battle you are only allowed to take necromancers as generals and we all know how much they suck in close combat. In one situation, my ghouls charged a possible threat to the general, lost combat and fled causing the pursuit to become a new charge into my general. Now, normally i would have chosen flee as charge reaction for the general as well since I know that i will loose the combat (ranks, outnumber e.tc.).. there's no chance in hell he will win combat resolution. But since he is undead he cannot take a charge reaction and automatically dies from additional wounds in combat resolution. The enemy doesn't even have to wound him, he will automatically die from the additional wounds. It's even worse in 2000p and higher when you have a vampire lord worth 300-400 that automatically dies because of this rule. I would much rather have them break, at least they have a chance of escaping then.
Maybe you should let your vampire lord be in a unit of, say, grave guard? Dont put them out standing alone, they are way too costy.
Well, you just have to live with this can only hold rule. It's their weakness. After all, they can raise 3D6 11 point models..
Well, depends... generally i don't like putting magicians in units since he will be locked in close combat when i need him the most to fill up the ranks. I never put necromancers in units, lords yes but never necromancers. A mounted Blood Dragon lord works great on his own, a flying Strigoi lord as well.
Invocation is good, but not great... from my point of view, you cannot rely on magic at all. Too many miscasts has proven that. Even if you don't miscast there is also the risk of getting dispelled.
The official ruling by GW is that vampires indeed take wounds from combat resolution. But remember,as long as there are models besides your vampire in the unit,the vampire doesnt have to take the wounds himself. For example,the rule is meant for situations like this:
my strigoi charges up 20" and rips apart your general,and then proceeds to shred the rest of your unit for the rest of the game. Now,this doesnt work because the strigoi will probably lose combat resolution still,and so will not be able to singlehandedly demolish enemy units
It does not work like this:
"ok bill,my unit of greatswords won combat over your skeletons by 5 points. So im allocating all those wounds to your vampire lord"
So just keep your general in a unit and you will be perfectly fine.
Am i correct if i say that Tomb Kings cannot do this? I think they HAVE to take wounds from combat resolution.. Not all though, but evenly given to troops and the character.
Thus, giving some advantage of being the vampire undead..
About necros: No, you dont want them in units. Instead you can put them NEXT to a large regiment instead of behind it, then you have a lesser chance of being charged. (you need a regiment on the other side aswell i guess.. MEH! :rolleyes: