votewar 40k tournament 1 battle-for-3rd! SM vs. IG - Warhammer 40K Fantasy
 

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  1. #1
    LO Zealot Sareld's Avatar
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    votewar 40k tournament 1 battle-for-3rd! SM vs. IG

    Gents and girls, I give you this..eh.. battle for 3rd place!

    B Company, 1st Battalion, 47th Lentoskian Fusiliers.

    Doctrines:
    Storm Troopers
    Grenadiers
    Iron Discipline
    Cameleoline
    Sharpshooters

    Brevet Lt Colonel (HSO), Marinov. HSO, Bolt Pistol, Power Sword. Iron Discipline.
    Command Squad with a Mortar.
    Master Vox
    116

    Anti-Tank Support
    Squad
    3 Lascannon, Cameleoline, Sharpshooters.

    Anti-Tank Support Squad
    3 Lascannon, Cameleoline, Sharpshooters.

    Storm Trooper Squad Alpha 126
    6 with Hellguns
    2 with Plasma Guns
    Vet Sgt. with Power Sword and Storm Bolter.
    Vox

    Storm Trooper Squad Bravo 126
    6 with Hellguns
    2 with Plasma Guns
    Vet Sgt. with Power Sword and Storm Bolter.
    Vox

    Storm Trooper Squad Gamma 126
    6 with Hellguns
    2 with Plasma Guns
    Vet Sgt. with Power Sword and Storm Bolter.
    Vox

    Storm Trooper Squad Epsilon 131
    6 with Hellguns
    2 with Plasma Guns
    Vet Sgt. Power Sword, Plasma Pistol.
    Vox

    Hellhound
    Extra Armour
    120

    Hellhound
    Extra Armour
    120

    Leman Russ Battle Tank Lascannon, Heavy Bolters, Smoke Launchers. Extra Armour
    173

    Leman Russ Demolisher Lascannon, Plasma Cannon Smoke Launchers Extra Armour
    203

    Total: 1501

    -----------------------------

    Dark Angels

    HQ (390):

    Codicier Librarian
    + Stubborn
    + Fear of the Darkness
    + Storm bolter

    4x Deathwing Terminators (command squad)
    + Stubborn
    + 2x Assault Cannons
    + Drop Pod

    ---

    Elites (170):

    Venerable Dreadnought
    + Twin-linked Lascannon
    + Missile Launcher
    + Extra Armour
    + Tank Hunter

    ---

    Troops (180):

    5x Tactical Marines
    + Lascannon

    5x Tactical Marines
    + Lascannon

    ---

    Fast Attack (160):

    Ravenwing Land Speeder
    + Assault cannon

    Ravenwing Land Speeder
    + Assault cannon

    ---

    Heavy Suppot (600):

    8x Devastator Marines
    + 4x Missile Launchers

    8x Devastator Marines
    + 4x Missile Launchers

    8x Devastator Marines
    + 4x Missile Launchers

    Total: 1500 pts


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  3. #2
    LO Zealot Ezekiel1990's Avatar
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    104 (x4)

    Alas! The Dark Angles are going up against basically the deathguard in terms of plasma weapons with one exception: No infiltrate.

    Again, Fear of the Darkness alone poses a huge and unstoppable threat against the IG, just like the tau.

    The Land Speeders will have a great time blowing away at one of the 3 best armies for them to fight.

    Most of what worked for the DA in the match against tau is the sae here, except with less mobility and more vehicles. Indeed, the Leman Russes have a long range but will suffer from the same things as the Tau did. The DA player only needs to drop in with the termies, use FotD, and blow up the Demolisher to be successful.

    My vote goes to the Dark Angles

  4. #3
    LO Zealot TheWamp's Avatar
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    I vote for Dark Angles

    Unlike the eldar army, this DA army doesn't need to get close at all. It can simply lay down a hail of long range fire essentially meaning that after the first turn, the only things that the IG have left to fight with are the tanks, which can be easily destroyed by Deepstriking Terminators and Fear of the Darkness

    The DA have this one in the bag.
    You have just recieved the Amish Computer Virus. Since the Amish don't have computers, it is based on the honor system. So please delete all the files from your computer. Thank you for you cooperation.

    Votewar 40k Mk1- 2nd Place
    Votewar FB 1- 1st Place
    Votewar 40k Mk5- 1st Place

  5. #4
    LO Zealot Ezekiel1990's Avatar
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    104 (x4)

    Yes, the IG needs to foot slog a LOT of units to get those plasma guns into range, and the LSTs can fly circles around them.

    The Leman Russ battle tank will do pretty good but only for about a turn's worth of good shooting. I'd say it will kill at most 7 marines, which is very acceptable.

  6. #5
    The Love Muffin [Black] Katalyst's Avatar
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    112 (x5)

    I vote Imperial Guard.

    They have everything they need to take out DA.

    -Plenty of plasma
    -Pie plate AP3
    -Enough anti armor (lascannons)
    -And they have plenty of numbers to soak up any damage


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  7. #6
    LO Zealot Ezekiel1990's Avatar
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    Quote Originally Posted by Black Katalyst
    -And they have plenty of numbers to soak up any damage
    You seem to have forgotten what fear of the darkness does.
    1) Numbers doesn't mean anything when you have to take a Ld test at -2 Ld (unless you play orks)
    2) When the squad comes in, it will blow up the Demolisher with assault cannons, and is then very safe from IG shooting.
    3) IG have it bad agianst FotD, same as Tau, it's bad luck they have to go against it like this...

  8. #7
    Senior Member tiaxrulesall's Avatar
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    - i vote dark angels

    i reconsidered, and changed my vote. i decided that the las-cannons and dread could take down the tanks, along with side armor shots from ML's if availiable. then the 12 missile lauchers as well as the 2 asault cannons would eat through those small infanry squads before they got in plasma range. the librarian and termies would do further damage to the troops.
    Last edited by tiaxrulesall; December 9th, 2005 at 00:45.
    Procrastination- hard work often pays off over time, but laziness always pays off now.
    Indifference- it takes 43 muscles to frown, and 17 to smile, but none to just sit there with a dumb look on your face.

    -Votewar 40K III= 1st place
    -Votewar 40k mini= 2nd place
    -Votewar fantasy 2= 2nd place

  9. #8
    LO's Shadow Captain Lost Nemesis's Avatar
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    Quote Originally Posted by Black Katalyst
    -Plenty of plasma
    -Pie plate AP3
    -Enough anti armor (lascannons)
    -And they have plenty of numbers to soak up any damage
    Plasma which is 24" - so, medium range firepower. The plasma will do nothing against a sit-back-and-shoot list such as this Dark Angels; the Death Guard had the advantage because of infiltration, however, this IG army is severely lacking in this respect. Missile Launchers and other long-ranged weaponry will take these squads out before they can get close.

    Lascannons? They are inaccurate, and they are extremely vulnerable; also, the three vehicles from the DA list aren't a hugely important part of the list. They can all tear it up respectively, yes, but the major factor to this list is the Librarian and the Devestators, which will wreak havoc on the IG troops.

    Numbers? They don't have that high of numbers, believe me. In an army like this, especially, you can't count on numbers to win the day.

    Quote Originally Posted by tiaxrulesall
    -the lascannon tactical squads, and dreadnaught will do nothing, and the land speeders will go down extremely fast.
    Okay. Let's see. Why would two accurate lascannons, that are relatively safe from enemy shooting (minus the long-ranged pie plate) do nothing against.. what, four vehicles? While they are tough vehicles to crack, they can easily get cracked with as much anti-tank as the DA list sports; and these lascannons should always have a decent target. The Dreadnought will be even better at taking the vehicles down, unless it is downed by the enemy Lascannon fire. The Land Speeders will go down, yeah; but if they are Deep Striked their Assault Cannons will get a very nice round of shooting in, and since they are reasonably cheap, they should have no problem taking down something big; say, that Leman Russ over there..?

    Quote Originally Posted by tiaxrulesall
    -that leaves the missle launchers and the termies. the termies might cause a few squads to run, but by the time they arrive, the IG should be pretty spread out, and the next turn they'll eat plasma/ demolisher death. the missile laucher squads will eventually die to the supirior IG firepower.
    The IG firepower is only superior at close quarters. At long distance, the DA list owns the IG list. Sorry, but it's true. Why do you think the Demolisher will still be standing when the Librarian lands? It's the single biggest threat to the Librarian and his retinue and I'm sure with 12 ML's + 2 Lascannons + more, the Demolisher will be long gone by the time the Librarian lands. The ML's will then have the troops themselves to target, and at superior range (vastly superior), they will eat them alive. The Termies, with their assault cannons, will tear up a squad of troops, or they will take out a tank with Rending, etc., and the Librarian's FoD psychic power will crush the IG.

    Hate to say it, but the Dark Angels could very easily tear this IG army to pieces. The Hellhounds will be next to useless; the Leman Russ tanks will be quite easily taken out by the huge anti-tank capabilities of the DA; the Storm Troopers will be unable to truly hurt the enemy, due to short range and FoD; and the Lascannon squads are too inaccurate to really count on, not to mention the three vehicles in the DA list are not vital to the win.

    My votes goes to the Dark Angels.

  10. #9
    LO Zealot Ezekiel1990's Avatar
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    104 (x4)

    Quote Originally Posted by Lost Nemesis
    the enemy, due to short range and FoD; and the Lascannon squads are too inaccurate to really count on, not to mention the three vehicles in the DA list are not vital to the win.
    The Lascannon squads hace sharpshooters (I assume it lets them hit on 2+) but those 6 lascannons shots (ammounting to about 4 kills per turn) aren't too hurtful, since most of the DA squads have 4 meat shields and FotD will make the IG run, and one turn of running is all it takes to waste those lascannons.

  11. #10
    LO's Shadow Captain Lost Nemesis's Avatar
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    Quote Originally Posted by Ezekiel1990
    The Lascannon squads hace sharpshooters (I assume it lets them hit on 2+) but those 6 lascannons shots (ammounting to about 4 kills per turn) aren't too hurtful, since most of the DA squads have 4 meat shields and FotD will make the IG run, and one turn of running is all it takes to waste those lascannons.
    Nope; Sharpshooters lets them reroll 1's when they miss.. that's it. They aren't that accurate.

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