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Hi, I just registered on these forums to hopefully have some questions answered. I'm sure some of them are pretty noobish, but if you could bear with me.
My first introduction into miniature gaming was Heroscape. For those not familiar, it's a hex based system that uses actual plastic interlocking hexagon pieces to form your battlefield. The figures are plastic and come prepainted. The figures are a combination of fantasy, sci-fi, and modern. The rules are very simple, and every character's stats are found on their matching army card. So, I've invested a few hundered bucks into the game buying the terrain packs and figures, but lately I've gotten kind of bored of it. After looking at some of the amazing pictures of armies of figures on beautifully crafted terrain, I'm spoiled. It's been in the back of my mind to sell off all my extra Heroscape stuff to get into Warhammer instead. However, spending so much money I'm hesitant to whether or not I'll like it. So, here are some questions.
1) I'm a bit of a collector. If anything, I like collecting, painting, and modding figures more than actually playing games with them. Even with Heroscape I've done some mods to add terrain elements and such into it (basically just cut up LEGO pieces because they match the plastic nature of the hexes). I've looked into all the different armies, and I like bits and pieces of all of them. So, do you think it would be plausible to collect bits and pieces of all the armies? (Perhaps not to play by the rules, but to collect, or to use with different rules)
2) Next is the cost. It seems like I'm not getting that much bang for my buck when one figure costs $15. Here's where I'm confused though. I looked though descriptions of some of the sets and it says that it can make multiple models. I remember one it said it could make either fighters with swords or spears. So, does that mean that it's a blind purchase and you don't know whether you will get swords or spears? Or, does it supply you with the parts to give your guys swords or spears. So if the box set contained 20 guys, it would have 40 pairs of hand -- 20 with swords, and 20 with spears.
3) Are the models metal or plastic? Are they easily posed?
4) Back to question 2, Do the model kits come with multiple pieces for heads, bodies, arms, etc.? From the pictures I've seen it looks like all the models in a group look unique, so I'm guessing you can mix and match. Is it like that for the singular models too and heroes too? Does it come with many parts to mix and match? Also, are the parts that you don't use interchangable with other figures? For example if I buy some human spearmen and archer. What if I liked the spearmen body, but wanted him to hold a bow? Would that work?
5) Are there new figures coming out on a regular basis? That's one reason I don't like Heroscape as much anymore is because the irregularity of releases. Also, are all the figures easy to find? Do they "fade out" and become rare? How is the quality of them too?
Those are all the questions I can think of right now. If someone could give me some insightful answers I would be really happy.
1) In friendly play it may be fine. You will need to check with your opponant first, and let them know you are playing a mix of units from different armies or whatever.Quite a few players should be fine with playing you just for a fun game i think. They could always do similiar too, mixing their armies up.
2) Say you but a box of 20 men, as you said, who can be armed with Swords, Spears or bows. You will get 20 bases, legs, arms, heads etc (possibly more of some bits, heads generally) In the box you will then get 20+ off each weapon, allowing you to make as many of each type of soldier as you like, 20 in total.
3) Most models in boxes are plastic, with the exception of some of the older larger models. Dragons, Special Characters, etc. Generally, models in Blister packs are mostly metal.
4) You usually gte plenty of spare bits to mix and match how you like within boxes, especially with some of the newer ones. Swapping pieces between units may require a little converion, but, if plastic, generally its not too difficult.
5) GW (re) release a new army every month or so. The new army gets all its figures within the month, and these figures are kept in production until the army is done again. There is no phasing out. Even really old parts can be ordered and are legal for use generally.
Cool, thanks for the reply. Another thing I thought of:
For those models with interchangeable weapons, can you take off the weapon arms after you painted them? What I mean is while you're playing, you want your swordmen to become spearmen. Can you just disconnect their arms (if they're on pegs or something), so that way you have a lot of interchangeability. Or, will you actually have to glue them in place?
Also I'll mention this too. One thing I like about Heroscape is the modular aspect. Unlike Warhammer or other games, you don't have to use a tape measure to calculate distances. All you do is move the number on the card. I like that system a lot more just for its ease of use. I also like the LEGO like aspect of it all too, by being able to create a different battlefield each time. Like I said, the Warhammer terrain is amazing looking, but I'm afraid it would all get stale after a few games.
So, another question, is there a way to make modular terrain for Warhammer, perhaps in hexagons. Maybe not individual spaces, but larger areas that you could just fit together? I think that would be a lot better than just making a huge board and placing bits and pieces on it.
On that note too, how well does a detailed map play? I see some that have huge forests, cliffs, debris, etc. Can your characters (according to the rules) stand on uneven terrain? I'd like to make something aesthetically pleasing, but make it still playable.
Not sure how insightful I will be but I will give it a go...
However, most armies can hire 'Dogs of War,' which are like travelling mercenaries. This may give you some added flexibility in this regard.
Oh, and cost can be quite a factor. A full, playable army can cost a fair deal in Warhammer Fantasy. For some people that's an issue, it will depend on how much you're willing to pay, I guess.
And posing is generally pretty easy. Sometimes a join will have to be modified a bit if you want to put an arm in a particularly different pose, but most models have a certain degree of flexibility as to their positioning. Probably more so with the newer models than the older ones.
If you were trying to fit arms from an archer to a spearman, you may need to cut away at the shoulders a little to ensure a snug fit for the arms in order for you to be able to glue them on. There may also be gaps or unsightly joins that you may need to cover with modelling putty (this can happen even with components from the same box, though).
So if you're collecting an army, then there generally aren't that many regular new releases, unless the army has just been re-vamped. If you just want new models to paint, there will generally be new stuff out every month or so, but not always for the Fantasy gaming system.
However, once they're released, most models will stay around for quite some time. Even if a model is no longer playable in the rules, Games Workshop will still sometimes offer it under the 'Classics and Collectables' section for that army (you may have to use the online store for this, though)
I hope I haven't confused you with any of the answers. Feel free to ask more questions if I have - even if I can't answer you there are plenty more people on these boards that may have some advice.
EDIT: Damn, someone beat me! I guess I should have expected that...
Oh well, maybe I can tack on some answers for good measure
And there are rules for terrain. Things like forests and rocky areas will slow some units down, and I think there are some features that are classed as impassable terrain, but I could be getting myself confused here. Someone else will have to clarify that one...
Terain ispretty much customisible, although modular terrain may not work too well. Check out a thing call Mighty Empires though, i think this will have something similar to what you are looking for. Its a campaign map for fantasy essentially, although you dont actually play on it, it just represents an area.
Balancing units on terrain can be difficult, though movement trays help. As i said above, terrain is retty customisible. The rulebook covers terain catagories, you just need to catagorise whatever terrain you have.
Great. I checked out that Mighty Empires thing, and it is similar to what I'm looking for. I'm looking for modular terrain that is actually played on. Most boards I've seen are a big piece of plywood with flock on it. Then make separate little bits like hills, trees, rocks, houses, etc. are put on it. I was wondering if it was possible to make perhaps larger hexagon or square bits of the map. For example if I wanted to have a river run though the map, I would make a few tiles with rivers built into it. That way I just put them together to make the river run the way I want it too. That would also help me build hills right into the terrain instead of just adding hills (although I could probably do that too).
So, do you think that second option would be do-able? If all the pieces are the same, but relatively bare so trees, rocks, etc. can be put on them. The landscape just might be different (as in hills, different flocking and texture, etc.)
EDIT: I remember this tutorial I read awhile back, but I have not been able to find it. It showed how to make a modular board using pink insulation foam. Basically there were a dozen or so squares to it. It was great because there were detailed instructions and measurements to make uneven terrain fit together. If there were 12 squares, 3 were flat, 3 were sloped into 1 corner, 3 were sloped into 2 corners, and 3 were two levels high. Like I said the instructions were laid out in such a way in that you can put them together in almost any way and they would fit... Anybody know what I'm talking about?
Last edited by bk13; February 27th, 2008 at 23:29.
Either can work well, modular battlefields are great. The only problem is that sometimes the edges may make it a bit easy to udge distances etc, but oh well lol.
Wargame terrain segments and closeups image gallery
Here's a nice site I dug up to show what I'm looking for, so please take a look. Also, about fudging edges, I'm sure I could find a way to "lock" the pieces into place so they can't be nudged. The only different I would do, like I said, was to make the modular pieces as simple as possible. That would allow me to put trees, rocks, hills, etc. onto them without there being too much bumpy stuff underneath. How big do you think one modular piece should be? It should probably be larger than a foot wide to make it able to put other terrain elements onto it, right?
The terrain in that link looks really nice. Posssibly a bit too clustered for a good fantasy game though, some space does help.
If youre going with Hexagonal moduar bits then i think ones about a 1.5' wide should be fine. Definitely no larger than 2.
Yeah, I don't want to clutter things up too much, like I said. Plus I think modular terrain would be very easy to store as well. Much easier than one giant piece!
I found that tutorial!
TerraGenesis: Modular Hex Boards with Hills
Very simple, so you can put extra pieces on them, but also very versatile!
Last edited by bk13; February 28th, 2008 at 00:18.