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Not sure what to say. well i suppose ill say im what you would probably call a Noob to the whole fantasy battle thing but i have made and played with afew armies.
This is my first thread on librarium and i was just wondering wheather people have ever thought about making thier own special characters for thier armies. And if so is there something that can help with this, you know, guidelines on whats too extreme for points to power ratio, and so on.
Like i said, this is my first thred so im not sure wheather or not this has been asked before.
Any input would be nice. Thanks
It all depends on how liberal you are in your gaming.
If you're a free spirit type that allows Goblin characters to ride scraplaunchers in Chariot-based AoDs (*thanks the Rezephua user who did this*), then your own special characters can be a joy to write.
But if you're a rules lawyering gamer that plays solely to win, they can create some problems.
When making a special character, posting it in the forums for c&c is advised. Don't make them too powerful, most of the fun with them is the fluff you get to tinker with. Gaming with them is secondary really.
Thanks ArchonFarseerGuy, you've been a real help.
I suppose you could call me a Free Spirit, as im not fussed about winning or lossing. For me its the playing thats what the games about. But my problem now is, how do i tell when the characters i create are too powerful, and to get advice on them where do i post them?
Do i post them in the armies sub-forum for the army that they are for or here?
And i know what you mean by the fluff, its so easy to get carried away.
This forum is a great place to start
You'll just know if you're character is overpowered is the best way I can put it. If he/she/it can decimate units in a flash, or zap entire armies into a vortex, all for only 200 pts, you may want to tone them down, raise the cost, or both. The key is playtesting. Play a few games witht eh character, see what impact they make on the game.