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I am just wondering how much it works that some specific armies are strong at the moment, or does it depend entirely on which army you are playing with as well. I prefer this way of thinking and that matches can be a little bit more like rock paper sissors. For example, I keep hearing that Deamons are really tough at the minute, but have massacred them each time I have played them with my brets.
I happen to think bretonnian strengths work well against deamons, but I have myself really struggled against Lizardmen due to their ridiculously good leadership and stubborn units. What armies do people particularly struggle with? and add in which army you are playing against them with as well.
Would be interesting to see if there is a pattern to this, and which armies are stronger against which.
with my goblins force i start to cry when i hear my foes are lizards. them salamanders force me goblins to panictests with just a single hit. alot of skirmish units and ranged attacks. even saurus infantry is a tough nut to crack open.
And the 3 leadershipdice is what gets me down for sure
Vampires are just insane tough if they use a cheesy caster army. I cant handle alot of necromancy bringing the dead back to fight, it seems impossible to even get NEAR those wizards. When a raiser can resupply a skeletonunit even if they get hit by frenzied boar riders, then im out of options xD
deamons are fun to play against, but they all cause fear and my artillerydoesnt scare em. exciting unless its (again cheesy) units of horrors, backed up by 4 casters.
Warchief Diggah o da Bloodmoon Squiggahs
Im a wood elf and high elf player, so you can imagine what armies i have trouble against. High strength = instant kill = bye bye a lot of points. Dwarves a particularly hard too, with good armour saves, range and amazing at countering magic. Daemons are hard too,along with vamps. Lizardmen and WoC particularly against my WE