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This email is to the knowledgeable members of the community who could help me with determining an army to play for an escalation tournament.
The tournament starts at 1,000 points and a mandatory 3 core choices and I have two armies I'm looking at: High Elves or Empire. I have played High Elves before and have a good 1,000 points already of them, yet I feel like I'm looking for something different. Going into this tourny, I know there will be a ton of Skaven players, so I'm worried about being outnumbered and am looking for an effecient force capable of crowd control.
If I run HE, I plan on making them into the Nagarynthe Province to replicate the pre-fall of the province to become Dark Elves. It'll be a different looking army and a bit dark, something I'll enjoy. I know that the cavalry has changed a bit in the 8th edition and I'll look forward to the ability to have great weapons re-roll to hit or wound (can't remember). The only downside with these chaps is that I'll be outnumbered and they're not always the toughest guys out there.
If I run Empire, I'll have my guns and cheaper troop selection. I'll have some good crowd control options, yet I've never run these guys before. I have some great versitility with these guys and I'm anxious to try them, just hesitant for something new.
And for some reason, I've been looking at Ogres randomly...
By trade I'm a painter, so I'm still newer to the game. Any thoughts on this would be great! My escalation tourney begins in early October, so I need to get crackin'. Any feedback would be greatly appreciated!!
All the best,
HI based purely on my experiances so far if your only realy worry is being out numbers by the Sakven players remember that us ratties have lots of ranks which makes nice targets for Bolt throwers ingle shot from an RBT will probably do more damge to a skaven unit than the 6 multishot option. Also Lore of Shadows Sig. Spell is to reduce M, I, WS, BS by D3 or all 4 stats when beefed up now we rats are quite afst on the move and have decent I value so spells like Pit of shades and the pendulum dont really scare us but get that sig spell off and now those otehr two become a problem. Also if i remember right Shadow also has a spell that works off of T value but that might be Lore of Death.
Other Lores to consider anythign with Templates and Blast markers as with anything with large units these are scary this and the above advise goes for both armies that you are considering for empire artillery will be your best friend for HE magic just remember shrot of a Slann and maybe DE magicv yours will be the strongest especially if you tool up your casters.
HE's ASF will due to higher I value VS most armies allow you to re-roll failed to hit continusly through out combat which will be awesome Oh and DO NOT! Forget that you can fight in upto FIVE! ranks with your spears if you have a horde unit Damaged Highelves thats about all the advice i can give before my ratty bretheren find and eat me Good luck and hopefulyl you'll take out some rivals for my warlord
"Fun" gamers, don't hate on me- the man's asking for Tournament advice.
If you're not comfortable with Empire, don't use them. They're not a beginner-friendly army, and they take a lot of expertise to make them work well for you in a hardcore setting. At 1k, they have the advantage of fielding Detachments, but Detachments won't count towards your basic points costs. If it's escalation, your options to change your list are really going to matter. In small games, artillery doesn't help much (no points for big monsters to target with cannons, and too few points for elites to field big regiments for mortars- you cut your effectiveness in half).
HE are pretty awesome right now. If you're going to enjoy playing them, and you know what you're doing, then go with them. You're going to score better comp, guaranteed (everyone has something against the competitive Empire build, because it strongly resembles a gunline... oh wait... it is a gunline), especially considering your awesome conversion idea. But enough of comp score- Elves scare the **** out of everyone. ASF puts them ahead of Warriors, slamming out several GW attacks that walk right through armor, and against hordes, spears are going to level dozens of foes early each round.
At 1k, avoid Ogres. They're good, but I've been hearing that they're a very "dice" oriented army, and that makes them weak. Their magic isn't worthwhile, so taking magic defense doesn't pay off on offense, and their combat is pretty much "Run forward and hope you break them". Which is difficult when most enemies are steadfast against Ogres ALL THE TIME. Warriors would be a better choice if you want something efficient and brutal.
High Elves get my vote. If you're more of a painter and less of a competition gamer, then your Elves definitely get my vote. Firstly, because you're going to enjoy playing them regardless of outcome, and secondly, because if you're still new to the game, going with an army that you know will save you time and stress when it comes to rules.
I've been to a TON of tournaments. My Elves have always fared well enough. I haven't hit any 8th edition tournaments, although I'm trying to take off work and get up to some in the near future.
Thanks for the feedback guys, it really helps. Capt. would you mind helping me formulate a good starting point for my army?
For High Elves? Or for Empire? My experience right now is mostly with my Warriors and High Elves. I'm not quite sure how well individual Empire regiments are working in the new edition. They were never really my competition army anyways.
And if it's an Escalation, are there any rules about keeping parts of your list between each round? For example, you can squeeze Teclis into a 2k game if you haven't taken any other Lords ahead of time. So if you're forced to build upon each list for each round, we're going to have to think about how everything will "scale up", and how many points the tournament will end with.
I'd be glad to help, although you should probably make a new thread for the army in whichever army-specific forum you choose. That way you're not only getting my input (and I can pass blame onto others if you do poorly- I'm a natural leader).
Thanks! I've decided to go the route of the High Elves.
I must have three other units besides lords and such.
We start in October at 1,000
Go to November at 1,500
End in December at 2,000
I need to carry the same units with me in the end that I start out with. Aside from that, standard rules apply as in the Warhammer rule book in regards to percentages and such. Hm, where to start, where to start...
I can't wait to paint these guys
Here's the link! http://www.librarium-online.com/foru...ml#post1741700 (Staring an Escalation League- Where to start??)
Last edited by redarmy27; September 15th, 2010 at 22:44.