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Afternoon all, im currently thinking of starting a new WFB army but im not sure what to go for. At the moment im thinking of either doing Bretonnian or Wood Elves. There's a number of things about the Bretonnian army that i like - the overall knight theme, lance formation and their praying on first turn to get ward saves. But i don't like the fact that their army book is overdue for an update, so id be limited to doing a small army. For Wood Elves i like the overall feel of the army that you have a mixture of elf models and woodland mythical creatures etc. Plus their nasty bowmen :p A bonus for both armies is that they are almost entirely plastic as im not a fan of doing tons of metal.
What i don't know much about both armies is their magic, i know Bretonnians has something to do with the lady of the lake and Wood Elves is to do with the forest but other than that im not entirely sure. Also if i could have opinions on how each army plays then it should help my decision...
Thanks for any reply.
bretonnian magic consists of a few common magiclores from the rulebook, to be more exact:
damsels are trained in the wood elf lands, where they end up using
Lore of Life, or lore of Beasts. highest level casters can learn Lore of Heavens aswell.
if you ask me those first 2 lores are perfect for the army, giving the options to greatly buff your knights, or to recover their injuries.
The knights work in lance formations, and in practice you'll end up seeing most bret armies just using long files of knights (3 wide and like 4 or 5 deep), supported by infantry and trebuchets.
Trebuchets are must haves as they're simply S5 catapults.
Wood Elves have their own lores for their treehugging mates. know little of this socalled "Lore of Athel Loren". their higher levels may also choose Life and Beasts from the rulebook.
If you dont like the 'outdated-ness' of brets, you might be interested to hear Wood elves are said to score really lousy right now, people want a new book so they can be both competitive and fun
Their most effective builds i think are just tree guys, so that would be some monstrous infantry treemen units and some core dryad stuff. as you can see im really familliar with their stuff, beter have a look in the Wood elf section for that :p
(go Brets go Brets! )
Warchief Diggah o da Bloodmoon Squiggahs
The most competetive Wood Elf lists consists of a ton of archers(I mean a ton IRL and they are made of plastic!) you will typically see 40+ in a 1000 points list. Then there's Treekin(metal) who own everything they get close to, but they are expensive(IRL), dryads kind of suck, because they are skirmishers like most of our units, however I've heard other people say that they are awesome if you pair them with wardancers.
I hope this helps.
That means Sir Isaac Newton is the deadliest-son-of-a-bitch in space!
What do you currently play?
The Bretonians are a mid-level army right now. Their M@A are pretty good, their Trebuchet is amazing, and they're probably the only viable all cavalry army in the game because they can actually field ranks, and actually still attack with them.
Add to that that their casters can take Lore of Life and hide in the middle of a unit, and you're looking at an army that can really be a thorn in the side. Their only downfall is that they are somewhat limited, and they must get the charge off. To that end, their best option is probably Questing Knights with their Great Weapons, which are metal models unfortunately.
I've used Bretonians before, and they can be pretty fun. If you don't roll well though, they can really start to fail. You're relying on getting the charge so that you get your lances, and then you're relying on rolling well enough to do a lot of damage and hopefully break the enemy that round. With Step-Up, you're now guaranteed to be taking hits in return, which can get costly when we're talking about 20+pt models. Their Low-Ini means that a lot of times, they're getting hit before the enemy is, which is a pain. Your ranks and Lance Formation attacks start to disintigrate rather quickly.
Your best bet is to admit that you're slow, and load up on Questing Knights so that you can get Great Weapons and have +2S all the time, rather than on the charge. New tactics have been focusing around huge M@A hordes, although I never had enough infantry models so I really don't know what that army is like from experience. They are a rare army though, but so are WoodElves- I hardly see them played by more than a single person from my LGS.
Wood Elves have the Lore of Athel Loren, which is pretty useless to be honest.
First spell moves a forest D3+1 inches or inflicts D6 S5 hits on any units inside
Second spell is D6 S4 hits, or D6 S5 if they're in trees
Third spell allows a unit to treat all terrain (not Impassable) as open ground. Pretty useless now unless you're Cavalry.
Fourth spell makes a unit cause Fear, or a Fear Causer cause Terror
Fifth spell give the unit Regeneration
Sixth spell gives the unit +1A if they're in combat, or moves them 2D6" towards an enemy unit.
Their shooting is what wins them games. One of the players at my LGS uses WoodElves quite effectively. Basically 40+ Glade Guard with bows, and then a few regiments of Waywatchers or scouting Guard. Then he backs it all up with one or two Treemen, possibly some Dryads or Glade Riders, and then packs in Treemen for his extra points.
Even he admits that the nastiest army he could build would be Scout Heroes with magic bows to deal tons of damage early on, and about 80-100 Bowmen.
When I played WE, I used them as an all-skirmishing force. I haven't used them since early 7th edition though, so I can't speak from personal experience in 8th- only what I've seen every Wednesday.
If you're just starting into Warhammer, Wood Elves are not a good army to learn to play with.
I'm also contemplating what new army to get.
The ones that I'm considering are as follows:
- Skaven (mostly due to Thanquol, already having a fair amount of models, and the Island of Blood set)
- The Empire (was thinking along the lines of a sort of mercenary army, as well as evening out the general good/evil (g/e) scenario)
- High Elves (Island of Blood, mostly, and having an even number of g/e armies)
- Dark Elves (two reasons: Witch Elves and Sorceresses)
- Daemons of Chaos (no, seriously, who doesn't like demons?)
- Vampire Counts (stems almost entirely from the Legacy of Kain series of video games, plus gekko Moriah's Zombies from One Piece)
Currently I have Lizardmen, Warriors of Chaos, Dwarfs, Orcs & Goblins, and Beastmen. I also have a small number of Skaven models (which add up to a little over 1000 points), but I can either sell them off if I decide on a new army or keep them for the idea of allies.
Right now I'm personally leaning more towards either Vampire Counts or Skaven. But on a personal level, doing the Vampire Counts would be a lot easier since I know what I'd be putting together, not to mention sounding a lot more fun (i.e. Zombified State Troops, glowing-eyed Ghouls, a Wraith-blade wielding Ghostly vampire).
Firstly, Nakkai- beware of "threadjacking". This thread was started to help TheShad0w, so it would be better for you to start your own request.
However, a notice for both of you, as well as any others:
We have a thread for this already! Right HERE
It's even stickied. The idea was to start a thread so that we weren't filling this section with constant requests for help. Just post your questions in there, and you'll get the same replies, without spamming the Armies section.
And to answer your question Nakkai- the High Elves are the most competitive choice from your selection, followed by Daemons. But since your own suggestions lack cohesion (not all Shooty, or Stabby, or Magic or Speed) you should probably just pick whatever army appeals to you the most, which seems to be Vampire Counts.
Maybe make that stickythread 's title a bit shorter. To draw attention, so to speak.
Something like "Choosing new armies - thread"
That first athel loren spell looks pretty nifty with all the terrain we looking at in 8th!
@ Nakkai_the_wanderer: I'd say your O&G army isnt big enough yet :p Also did you know they're the next to get a new armybook?
Warchief Diggah o da Bloodmoon Squiggahs