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  1. #1
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    Characters:520

    Orc Shaman w/ Knobbly Staff & Doublin' Doo-Hah's 290

    2x Goblin Shamans w/ 2 Dispell Scrolls 230

    Core:860

    25 Orc Boyz w/ Full Command & Sheilds 178

    25 Orc Big 'Uns w/ Full Command & Sheilds 228

    29 Night Goblins w/ 2 Fanatics & Musician &
    5 Netters 122

    30 Night Goblins w/ 2 Fanatics & Musician &
    5 Netters 124

    2x5 Wolf Riders w/ Musicians & Champions 156

    Special:610

    2 Goblin Wolf Chariots w/ Extra Crewmen & Spears 132

    20 Black Orcs w/ Full Command & Banner of Butchery 298

    8 Boar Boyz w/ Full Command & Flag of Bork 192

    Points:2000 Models:156 PD:10 DD:6

    Took out one shaman,so now the army is a bit more balanced. Also,theres now room to have made one orc squad big'uns,and the boar chariots became wolf
    Chariots with upgrades. Other than that its pretty much the same,i couldnt find the points for 4 wolf chariots,although im thinking about not using black orcs. Still,then animosity would get a bit too out of control for my tastes,i dont want my orc blocks to sit there on the turn of a crucial charge!


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  3. #2
    Senior Member Colonel_Kraken's Avatar
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    Yay, you finally saw the salvation that wolf chariots are, good on you.
    The kist looks good an balanced now, and is still magic heavy. Howver, you will have a problem with enemy "hard" units led by lords. Enemy fighting lords will be a pain in the butt for his army, as will heavy cavalry unless you use fanatics to achor one flank and cover the other one with chariots.
    I kill two dwarves in the morning, I kill two dwarves at night. I kill two dwarves in the afternoon, and then I feel allright. I kill two dwarves in time of peace, and two in time of war. I kill two dwarves before I kill two dwarves, and then I kill two more.

    Goblin kroozade of revengyness: win:19 draw:10 loss:9

  4. #3
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    I actually experimented another list yesterday,with a black orc warboss,and it did pretty well. Getting rid of the boar chariots was hard,their just so powerful compared to goblin ones(as well as being alot like the beastmen chariots,which i loved to death),but the points were better spent elsewhere i suppose. Anyways,heres a new list i think will work better,as well as getting fewer "too much magic" complaints from enemies:

    Characters:460

    Black Orc Warboss w/ Club of Crumpin & Ironskin Sheild 235

    Goblin Shaman w/ 2 Dispell Scrolls 105

    Orc boss w/ BSB & 'Ard Armour 120

    Core:1063

    25 Orc Boyz w/ Full Command & Sheilds 178

    25 Orc Boyz w/ Full Command & Sheilds 178

    25 Orc Big'uns w/ Full Command Sheilds &
    Banner of Butchery 303

    30 Night Goblins w/ 2 Fanatics Musician & 5
    Netters 124

    30 Night Goblins w/ 2 Fanatics Musician & 5
    Netters 124

    2x5 Wolf Riders w/ Musicians & Champions 156

    Special:470

    2 Goblin Wolf Chariots w/ Extra Crew & Spears 132

    8 Boar Boyz w/ Full Command & Flag of Bork 192

    5 Big'un Boar Boyz w/ Full Command 146

    Points:1993 Models:163 PD:3 DD:3

    This army has 11 more models in it as well as another unit of hard hitters(big'un boar boyz). I thought about using trolls,but yesterday in a game they failed all but 1 stupidity check in 6 turns(on the black orc generals LD no less). I dont know what to do with the last 7 points either.

  5. #4
    Member GooseOfMercy's Avatar
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    Hmm...you can't have 2 big un squads. I'd say lower the boar boyz down to normal guys.

    I'd put spears or 2hnd wep (I prefer spears) on your big un squad and lower them to 24 models. Then, put your black orc war boss in them.

    I'd suggest going with the +2 armor save/+5 ward save('ard armor and something else, can't think of name right now) on your war boss with a great axe (str 8 with it = -5 armor save).

    Drop your orc boss and get a gobo shaman (personal preference). Or, upgrade him to a black orc boss, give him a spear and a boar and clump those 2 boar boyz together to make a bad ass 14 model boar boyz unit.

    I kinda like the 2 black orc guys idea, gives you 2 quell animosity rolls. Whoops...forgot they take two character spots a pop...hmm

    Well heres an army idea...

    Black Orc Warboss w/ great axe, 'ard armour, warboss um's 207

    Goblin Shaman w/ 2 Dispell Scrolls 105

    Orc Big Boss w/spear, shield, heavy armor and boar 89

    25 Orc Boyz w/ Full Command & Shields 178

    25 Orc Boyz w/ Full Command & Shields 178

    24 Big Un's w/ banner/musican, shields, spears, butchery banner 280
    Note: In my opinion its a waste to get a boss here, only +1 attack for 13 pts, also your war boss will take that spot

    30 Night Goblins w/ 2 Fanatics Musician & 5
    Netters 124

    30 Night Goblins w/ 2 Fanatics Musician & 5
    Netters 124

    2x5 Wolf Riders w/ Musicians & Champions 156

    2 Goblin Wolf Chariots w/ Extra Crew & Spears 132

    13x Boar Boyz w/ full command 290

    (1863) I think this is a better list, for less points.

    You could fit in another 2! Goblin Chariots. This would rock socks. You'd have a really fast army with awesome foot troops and insane heros. Only thing lacking here, is magic. Your gonna get owned, straight up. Just dispel his important spells on turns 1+2 and then kill his mages with some of your fast units.

    You could do some other stuff too with the extra points:
    Pump up your orc boss.
    Give a banner to your boar boyz (I'd go for Gork's Waaagh, or maybe Night banner vs a shooty army...War banner is ALWAYS good. Even butchery would be good if you wanna give your big un's war banner or something).

    Throw in some artillery.

    Upgrade your shaman to a lvl 2 wizie.

    Ugh...the options are endless.

    Anyway, thats my 2 snotling heads (~2 cents).
    <a href='http://www.desolatez.com' target='_blank'><img src='http://img73.exs.cx/img73/9417/g4vlogobanner1.gif' border='0' alt='user posted image' /></a>
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  6. #5
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    Only 1 squad of big&#39;uns??? I didnt know that applied to 1 squad period,just one squad per unit,boyz and boar boyz being seperate units. Your list seems good and alot like mine,but personally i think a 13 man cavalry squad is a bit extreme,especially since they dont get any extra bonus&#39;s for outnumbering like fear or something.

  7. #6
    Member GooseOfMercy's Avatar
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    Yeah, I thought about the 13 man squad (14 with da big boss). You might want to shrink it down a bit and use points elsewhere 9 squad and 10 with boss would be good. I just figure that you might take a few hits with shots.

    Check page 6 for big un rules.
    <a href='http://www.desolatez.com' target='_blank'><img src='http://img73.exs.cx/img73/9417/g4vlogobanner1.gif' border='0' alt='user posted image' /></a>
    We get orgasms cause thats 30 whole seconds god doesn&#39;t have to listen to us bitch.
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