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  1. #1
    Member GHOST00216's Avatar
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    Getting into fantasy need help with a starting army

    Im coming from 40k, and im not sure what army to start with. Im not looking for a horde army, but im not a fan of small elite groups either. thinking maybe a moblie shooty type, any ideas?

    thanks in advance

    Some people are like slinkies...not really good for anything but still make you smile when you push them down the stairs.
    Clicky

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  3. #2
    Ogre Tyrant waddywoos's Avatar
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    Well mobile and shooty describes wood elves perfectly as that is exactly what they do, although they're in need of a new army book which shouldn't be more than 18 months away.

    If you're willing to sacrifice a bit of mobility there's dwarfs, who excel at shooting with warmachines and thunderers/rangers and then have very resilient combat troops.

    Empire are less resilient in combat than dwarfs but have cavalry units while still having access to mortars, cannons, hellblasters etc. The steamtank is also rather nifty.

    High and Dark elves are even more fragile (more points and toughness 3) than empire but have strong magic and specialised troops...

    If you're totally undecided and can get to a games workshop then that would probably be the best idea, nothing like seeing models and talking enthusiastically about something to get yourself hooked on something
    'War does not determine who is right, only who is left'
    I am President of the Brunel University wargames society - PM me if interested.

  4. #3
    Son of LO Marnepup's Avatar
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    Warriors of chaos are the WFB equivalent of space marines in the sense that they are the easiest to learn with. It's really hard to make a list that can't compete, and really hard to make a cheese list. Downside is very little shooting. Actually, while there are good shooty armies in WFB, there aren't really good mobile shooty armies. Closest I can think of (wood elves stink on ice, and are more shooty than mobile anyway) is empire with tons of pistoliers (can move and shoot pretty well!) and outriders (very shooty, and very mobile, but move-or-shoot in any given turn). Really, WFB is a far less shooty game than 40k (or any other tabletop wargame I'm aware of), your focus on that aspect is really limiting...I'd go for a more balanced approach.
    IG since 1999 __ DA since 2002 __ Tau since 2005 __ SoB since 2007
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  5. #4
    Senior Member Karrain's Avatar
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    Quote Originally Posted by GHOST00216 View Post
    Im not looking for a horde army, but im not a fan of small elite groups either.
    Well what do you want out of your FB army? Answering this might just solve your problem for you. Apart from that most armies in FB tend towards Hordes or Elites with Orcs and Goblins, Beastmen, Vampires and Tomb Kings hording whilst Elves and Warriors of Chaos tend to go fore smaller elite units, obviously everything has an exception and there are many permutations.
    FB is very different from 40K, horde means a very different thing and elite moreso, I agree that going to your local store would be a good start as they'll be able to explain more face to face than we can through text.
    "Take their gold, burn their homes, kill their familes and enslave their souls. Show them no mercy...oh and could you post these letters while you're out?"
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    LO Zealot MDSW's Avatar
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    I feel you need to connect with the army first, whether it is because you love the fluff or you simply love the models. Believe me, you will not want to sit and paint a bunch of figures that you really don't like. The nice thing about WHFB is all of the choices you have and they can nearly be limitless. I am sure you have some fondness in your heart for something...the noble elves, stout dwarves, chivalaric knights, huge ogres, ratmen hordes, etc. etc. etc...

    Play an army that you love and you can make it work and be competitive and have fun. If you are only in it to win, you will be the guy that shows up at the club with his new army (mostly proxy models) right after every new book comes out, because they are now top tier....those guys are EXTRA annoying!

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    An army that has flexability in all most all areas of the game are Lizardmen. There's a really nice run and shoot list with all skinks. Then you can turn around a make an elite/magic heavy list with Slanns and TG's. But their core troops, suarus, are one of the best in the game with 2A and spear options. Lots of options here.

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    Member GHOST00216's Avatar
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    Thanks for the advice so far. I've been looking around and I've settled on woc or lizardmen and natuarlly my Lgs doesn't have anyone who plays either army. So can someone compare them for me and give me an idea of how each plays?
    Some people are like slinkies...not really good for anything but still make you smile when you push them down the stairs.
    Clicky

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    Ogre Tyrant waddywoos's Avatar
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    WOC don't do shooting. They have the best basic combat troops in the game (warriors), backed up by knights. They also have really strong combat characters, with the hero level choices being the match of most lords fromother armies. The different marks you can give your troops can get them to be good at different things, khorne makes them better in combat, tzeentch helps their survivability, slaanesh makes them quicker and nurgle tougher.

    Lizardmen are more balanced. You still have really strong troops choices for combat in the saurus warriors and the temple guard are pretty good as an elite combat unit. The Slann are the best mages in warhammer apart from Teclis the high elf I believe, while skink priests are nice and cheap. Skinks aren't very durable but get very nice poisoned blowpipes for shooting. Then you have the terradons to give you a flying unit, and stegadons are awesome rare choices.

    So lizardmen are more balanced, chaos are all out combat with a bit of magic thrown in.
    'War does not determine who is right, only who is left'
    I am President of the Brunel University wargames society - PM me if interested.

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