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After about a 10 year break from playing Warhammer I am itching to play again; I should say I am acting on that itch now. I did try to build a Chaos army right before the mortal/deamon split, and ended up frustrating, selling off most of my Chaos stuff. I apologize for the length in advance.
Anyway, I'm back and looking to play! I found a few friends in another hobby that play. So here is my dilemma, what to play?
When I started WHFB I played O&G, who were pretty random at times but during the age of Herohammer I didn't have much of a problem. Then I switched to dwarfs, which I had much better luck because the army was built better, and, well, dwarfs are usually always a pretty strong army from what I recall.
So what I liked about playing both armies, and what I think I enjoy when playing tactical and other class/faction based games:
Infantry or big blocks - I don't know what it is, but I love using infantry or big units (flying, calv. etc...). Both my dwarf and O&G armies I played had lots of infantry. I like rolling all those dice.
Specialization - I like specializing or theming in tactics games and when I play MMO's or even roleplaying games like D&D (My character is heavily themed in frost, being from a fey court associated with Winter). For instance, an army themed around a certain magic school or around being highly mobile. Not that mobility is my preferred theme, but an army where I can specialize or theme in an aspect while remaining somewhat competitive is ideal. A mixture of a varied backstory and diverse list (I guess) would be ideal.
Randomness/Redundancy - I sort of enjoy a bit of randomness, such as in the O&G army, but I also want an army that has some redundancy available in case things go awry. I don't want my army to be screwed if one unit is destroyed or ran off the board. I guess I am trying to say no one trick ponies; more fragile armies are fine as long as victory doesn't hinge on one or two units or characters. I'm speaking theoretically, obviously an expensive, powerful wizard that fails to perform during an entire game may tip the scales in my opponents favor but in theory if he were to die it wouldn't destroy my chances. Hopefully that makes sense.
Those three points are pretty important to my play style, although I have to say remaining somewhat competitive is enjoyable. Ideally, I will pick an army that is somewhat competitive, I like being challenged and not just playing the FoTM.
So, again sorry for the length, I would like some suggestions to armies. I have some old O&G and dwarf models but would definitely consider other armies.
Right now I'm considering O&G again or Lizardmen, but I am more than open to suggestions. I would like to avoid Daemons, Chaos Mortals, OK, Bret, and HE due to dislike of models, army list or they are already being played.
Don't like WoC models? PASHAW!
I would say Orcs and Goblins or Skaven. They both have the randomness, the huge blocks of infantry, stalwart units that never let you down (obviously not the whole army here) and you don't get much more diverse than Skaven ...
I will drink your milk shake! I will drink it up!
I just bought my wife a mini-van, the gods of Chaos have nothing on reality.
My two favorite armies are WoC and Tomb Kings.
If you don't like WoC, try Tomb Kings! They are awesome!
For my 3rd army, when I get the money, I will try lizardmen. Only because of the Slaan priest or w/e! But Ogres did sound good to me just because it would mean less models to paint...
**Before you decide I STRONGLY recommend you read this thread all the way through - http://www.librarium-online.com/foru...ompendium.html
Last edited by AshBorn; May 10th, 2012 at 05:10.
Thanks for the replies!
I never even thought of Skaven, I'll take them into consideration. I think I narrowed it down to:
I'll check out that article on strengths and weaknesses of the armies. I've always liked O&G as they were my first army but they seem a bit underwhelming, at least at the tourney level.
Any opinions on my list fitting what I like?
How is the Empire? They seem like a similar sort of army.
I would recommend Empire. Plenty of diversity and a chance for a Kislev theme; a northern part of the Empire that you can add your Winter design to while also justifyably taking most of the army choices to still fit the theme. You could fluff your Army to be one of the "front lines" against Chaos Demons and Chaos Warriors to the north, which can add even more fluff about how units and leaders of your army is evilly affected by the forces of Chaos, for there is no end to Chaos; "it marks us all". And, the Empire has some of the stuff you are looking for :
Infantry: Look no further, their core troops and detachment system is the very foundation of analytical infantry tactics
Reliability: plenty of solid choices and redundancy in Knights, fast Pistol Cavalry, War Machines, Greatswords are stubborn, Generals can get Leadership 10 with the Banner of Discipline. And their Handgunner units can always be a nice inclusion in any army.
Randomness: Big Cool Mechanical Contraptions, they get access to a lot of the Magic Lores, monsters, and they have some Ambush units - great amount of diversity.
they are still competitive at the tourney level without being thought of as one of the "cheesier" armies like Lizardmen, HE, DE, WoC, Skaven, and DoC.
And it's kinda cool to just play 'humans' who are up against terrifying enemies of the warhammer world.
(I play O+G, so, it's not like I am 'selling' the empire to you)
Last edited by RedStapler516; May 14th, 2012 at 06:33.
Aw man that is a good suggestion!
I just picked up a bunch of orc boyz though :-(
Maybe after I'm done with a decent O&G list I will start empire, I always thought an army themed on a few types of lore would be fun as well. Thanks for the thought out response!
For now... WAAAAAAAAAAAAAAAAAAAAAGH!
Last edited by Meeki; May 15th, 2012 at 12:54. Reason: Misspelling
Red, I can tell that you don't play Empire...
IG since 1999 __ DA since 2002 __ Tau since 2005 __ SoB since 2007
Brets 1997-1999 __ TK since 2009 __ Empire since 2010
The preferences give me the impression that you'd likely be most at home playing Skaven. It's an army that has truckloads of models, has the wacky/random units to appeal to your taste for the unpredictable, and is a solid enough armybook that you can make it themed without making it weak.
"The best defense is a good offense." -Gen. George S. Patton
My philosophy on gaming, courtesy of Herm Edwards.