Vampire Count - Warhammer 40K Fantasy
 

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Thread: Vampire Count

  1. #1
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    Could anybody help me with this army list?

    Characters
    Vampire Count, level 3, great weapon, the flayed hauberk, obsidian amulet, gem of blood.

    Necromancer, level 2, 2 dispel scrolls.

    Necromancer, level 2, 2 staff of damnation.

    Thrall, Nightmare with barding, great weapon, enchanted shield, ring of night.

    Core
    10 Dire Wolves

    10 Dire Wolves

    20 Zombies

    20 Zombies

    20 Skeletons with light armour, musician and standard-bearer.

    Special
    24 Grave Guard with banner of burrows, shields and full command.

    5 Black Knights with full command and barding.


    113 models
    1999pts

    I generally try to flank with Wolves, Black Knights and Thrall. While using the rest of the army in a battle of attrition.


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  3. #2
    Keeper of Records and Ale King Ulrik Flamebeard's Avatar
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    1372 (x8)

    Characters
    Vampire Count, level 3, great weapon, the flayed hauberk, obsidian amulet, gem of blood
    .

    First off which blood line? If it's not Blood Dragons drop the Flayed Hauberk, as it's useless. I would drop both the Amulet and gem and give him the Ring of night, it's better to keep this vamp alive than it is the Thrall. I would give him the Sword Of Unholy Power, the extra dice will come in more handy than the extra S (also the vamp doesn't really need it). Also counts can only be Level two casters not three.

    Necromancer, level 2, 2 dispel scrolls.

    Nice choice, avage necro

    Necromancer, level 2, 2 staff of damnation.

    Nice except I think you might have mispelt "2 staff of damnation" Two staffs? Other than that nice

    Thrall, Nightmare with barding, great weapon, enchanted shield, ring of night.
    I would drop the ring and give it to the count, also the Gw isn't needed being as he will be going with the Knights I would give him either a lance or Sword of might/battle. Other than that good

    Core
    10 Dire Wolves

    Good, but remeber if they go to far no marching.

    10 Dire Wolves

    See above

    20 Zombies

    I would bump these up to 25+. Zombies aren't the best fighters in the world and the best use for them is to auto-break units, so large units for the ranks bonus is best.

    20 Zombies

    See above

    20 Skeletons with light armour, musician and standard-bearer.

    Good choice but I would make this about 25, and summon more during the game. They will also benefit more with large units, again the auto-break.

    Special
    24 Grave Guard with banner of barrows, shields and full command.

    Now this unit I like, large tough and good banner. But be warned they will be targeted quickly, so try to shield them with a small unit of raised skellies or zombies.

    5 Black Knights with full command and barding.

    Good unit, I would consider giving them either the Screaming Banner or Banner of the dead legion.

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