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sord of might
sigil of sigmar
7 Knightly Orders
*10 free companies*
i would have to say, that you spend too many points on one squad of knightly orders, drop them and get more cherper core units. besides knights, all you have are 30 guys, 2 heros and 2 warmachines
Quote of the week: "dude, for a whole hour, i would fall asleep!"
What were you planing to play against and will it be normal battles or scenarios?
The cannon would be a waste in most battles so loose the cannon and get an engineer with a hochland rifle put the engineer with the mortar and you have a warmachine with a very solid chance of not blowing up and you then get an engineer sniper able to put pressure on the enemy.
It might also be a good idea to break down the handguneers swap them for the freecompanies so you have two free company detachments and a nice unit of 25 halberdiers ( ithink you can get that much for the 30pts ) that will be able to hold ground and kick butt.
Angel is right about the knights and has hit the goblin on the head there, but other than that a nice list and a good idea for the warrior preiest to be included cause it helps when to have a crazy hammer wielding priest when things get rough especially against the foul chaos.
Hmmmm, seems a bit small for an empire army for me, honestly use that advantage of free companie, a hundered free companie are only 500 points, yes they can fight, they have 2 hand weapons!
Im also gona have to agree and say to drop the canon and the knights for more infintry, honestly you will be outnumbered by an elf army and thats a bad thing, and i dont really think the sigil of sigmar is all that great, dont know why, just doesnt seem all that great to me.