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Old October 5th, 2008, 09:38   #1 (permalink)
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Default Khador 350 Lists First Try

Just finished reading the rules, so here's my first tries at some lists.

Sorscha
- Juggernaught
Yuri the Axe
Manhunter
Manhunter
Widowmakers
Lady Aiyana and Master Holt

348pts

Supposedly running twin manhunters with Yuri is powerful, while Aiyana and Holt should be used for a great combo that can take down a lot of solos/warcasters. Widowmakers would be used for solo hunting as well as selective shooting at units and warjacks systems.

Karchev
- Berserker
- Berserker
Manhunter
Widowmakers
343pts

Just because I could

So tear the lists apart, the second list isn't so important as it was just for fun
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Old October 5th, 2008, 10:26   #2 (permalink)
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Do you have a specific purpose for them? Around here most of the 350 pt games played in our league are Twisted Metal. You may want to have one ready that's only caster + 'jacks if that's a possibility. I think a big part of the reason this is done is because the game can become extremely rock-paper-scissors depending on what units you take when the game becomes so small. Some things are just ridiculous at 350, e.g., Everblight using The Forsaken.

Other than that rambling, my only comment on the first list would be the quantity of easy Victory Points you're offering up at 350. All those squishy solos can be a liability depending on the scenario.
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Old October 21st, 2008, 08:59   #3 (permalink)
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Well, had a play with the first list now, forgot to put down the Widowmakers, we were playing via Vassal, but didn't even need them, the other player threw his caster at Yuri and the two manhunters, Yuri got beaten, then in the next turn the Manhunters took the caster down. And I must say Warmachine is a very fun game over and pretty simple overall. I like it and now I have to decide between finishing my Woc or buying that list.
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Old October 21st, 2008, 18:04   #4 (permalink)
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Yikes! Dunno if there are too many casters I would put in the path of 3 MAT8 Weapon Masters =). You're never that far away from some lucky rolls.

Warmachine is fundamentally a simple system, I think people who complain about it beeing 'too complicated' are really saying it has 'too much arithmetic that I don't want to do in my head.' =)
There are a couple of wonky interactions, but mostly you can just learn the ones that apply to your own models.

Just don't ever for any reason attack Bane Knights with another unit of Demoniac'd Bane Knights. A small singularity will open up and consume your LGS when everyone tries to figure it out.
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Old October 21st, 2008, 20:22   #5 (permalink)
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Yeah, exactly, we had fun though, was a good game.

Very simple and fun game overall, now where to get my battlegroup.
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