Warband Rules. Hordes 500pt And Daemons 500pt - Warhammer 40K Fantasy
 

Welcome to Librarium Online!

Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!

Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!


Register Now!

User Tag List

+ Reply to Thread
Results 1 to 3 of 3
  1. #1
    Junior Member
    Join Date
    Jul 2007
    Age
    35
    Posts
    4
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    1 (x0)

    Warband Rules. Hordes 500pt And Daemons 500pt

    Im starting a gaming club locally here and I need a good Warband Army that will give a new player exposure to these 2 sects of the Chaos Army, as well as giving them an idea of these races strengths and weaknesses.

    I am going to buy an army for each race and keep it at the Gaming Club for anyone to use as a "House Army" to introduce them to Warhammer Fantasy and hopefully get them addicted enough to buy their own stuff. I would like to have the army well rounded against all other races, and to include a good variety of unit types in order to give the new players exposure.

    Here is the preliminary Hordes Army List:

    Lords/Heroes

    1x Exalted Champion Of Chaos; Commander, Great Weapon : 104 Pt

    Core

    16x Chaos Marauders; Light Armor, Shield, Full Command : 137 Pt

    6x Chaos Hounds : 36 Pt

    5x Chaos Marauder Horsemen; Flails, Sheilds, Musician, Standard Bearer : 103 Pt

    1x Chaos Chariot : 120 Pt


    500 POINTS


    Here is the Preliminary Daemons Army List (RuleBook Daemonic Army):

    Lords/Heroes

    Exalted Champion Of Chaos; Commander, Extra Hand Weapon, Shield, Chalice Of Chaos : 141 Pt

    Core

    5x Mounted Daemonettes : 150 Pt

    6x Flesh Hounds Of Khorne : 96 Pt

    6x Plaguebearers Of Nurgle : 96 Pt

    483 POINTS

    -I would really like to spend up as much of the 500 as possible, especially with Daemons who have huge point cost units. Should i replace something i have with something else to maximize points? What should i fill it with? I would like to keep all Daemonic units for the sake of it.

    Any pointers of ideas would be greatly appreciated since i have never played a Chaos Army before.

    -goat


  2. Remove Advertisements
    Librarium-Online.com
    Advertisements
     

  3. #2
    Member Scion of Chemos's Avatar
    Join Date
    Jun 2007
    Location
    Chemos
    Posts
    54
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    2 (x1)

    I would try to incorporate some chaos warriors in the hordes army. They look fantastic, and the look of the models is often enough for people to buy them, and thus becoming engaged with the hobby we all love and hate.

  4. #3
    Senior Member Captain Snowball's Avatar
    Join Date
    Dec 2005
    Location
    Australia
    Age
    27
    Posts
    722
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputation
    29 (x2)

    I would try to incorporate some chaos warriors in the hordes army. They look fantastic, and the look of the models is often enough for people to buy them, and thus becoming engaged with the hobby we all love and hate.
    I agree.

    The whole reason behind house armies is to showcase and for fun. Competitiveness isn't necessarily a factor.

    For the mortals, warriors, knights and a chariot make up some of the coolest looking models in the game and at 500 points you can have the following,

    Aspiring champion
    - Shield

    10 Warriors
    - Shields

    4 Knights

    Chariot

    This doesn't include the command group(s) of the units but will look cool all painted up.

    As for the minimal points cost, may i suggest you aim instead for 650 points but simply restrict the units. i.e. adding in 2 more warriors, one knight and command groups and upgrading the aspiring champion to exalted will take you to 635 points.

    As for the daemons, i usually refrain form fielding anything but furies so no help there, but my advice to add 150 points on still stands.

    That should be enough to fit in more substantial units or more units full stop.

    The second aspect of the house army is introduction to the game, hopefully getting the player hooked. The units in the daemonic list seem a little fragile and may not be any fun to play with.

    My two cents,

    Regards
    Before you judge a man, walk a mile in his shoes. After that, who cares, your a mile away and you have his shoes!!

    Chuck Norris invented water

+ Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts