Welcome to Librarium Online!
This is my first fantasy army. Ive faced wood elves several times and usually win no problem. Faced a tomb kings army the other night and drew. but i can't seem to stand up against my friends dwarfs and his cannons and organ gun. I feel like this list is pretty solid. maybe i need a touch up here and there. do you think there is anything i need to change? i dont have my list right in front of me so i dont know the point cost, i just remember the total being 1248pts.
Exalted Champion - MoK, extra hand weapon, enchanted shield *attached to warriors*
(14) warriors - MoK, extra hand weapon, shield, chosen, full command
(5) knights - MoK, shield, chosen, full command
(20) muaraders - Flails, light armor, full command
(5) flesh hounds of khorne
(5) flesh hounds of khorne
be critical, anything i can do to tweak these guys up alittle would really help. i sense a fantasy tournament approaching and i want to be ready.
Last edited by Emeraldguardx; November 7th, 2007 at 20:55.
Biel Tan Eldar 3-0-8
Vanilla Marines 17-1-2
Alaitoc Eldar 15-2-4
Goff Orks 21-1-2
Nurgle Chaos work in progress
Flails on the marauders is a waste, especially when there is no hero in them. I suggest you drop the flails and add shields.
Knights can't have extra hand weapons and I really suggest you drop chosen on both of the units. They may look weaker, but since I made the decision to never use chosen, my winning rate has increased. You really have all the attacks you need with Khorne and you really could use the extra points in your list!
The extra hand weapon on the warriors is a waste: they have enough attacks even without them being chosen and extra strength would never do harm, so I'd suggest you drop the 2xhw and add halberds.
So with the points you'd get, I'd suggest you add another 5 warhounds for screening, give the exalted a great weapon (instead of the 2xhw) with the helm of many eyes, add 5 marauders to the unit and add 6 furies to the list: I think you really need them.
Im assuming the wariors are being run as unit with the Champ, and 5x3? drop the unit size down, to 13 or 11, then run them 7 or 6 wide. More attacts, thats where your Cres comes from.
Maybe look at making the Knights Chosen.
Im not a huge marauder fan, id say drop these guys altogether for another 12 warrior unit.
Look at more hounds for screening, possibly drop the flesh hounds for just hounds, im pretty sure they are cheaper atleast.
This list made me soo happy . I have been playing WE against my mate who plays TK, and i was looking for a more competitive army, and Hordes of Chaos really appeal me.
Love their looks and the strengths.
Sorry to be off-topic.
Last edited by tigertomas; November 12th, 2007 at 01:44.
Id personally go the nurgle route or just straight undivided. u can get so much more going the second route! chaos are just bad ass all together with there new codex!