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Using the new Warriors of Chaos update in the new White Dwarf update. Cheaper units but some upgrade prices (especially on characters) are a little pricey. First post in the forum so here we go..
Lord of Chaos - Khorne, Runesheild, Collar of Khorne, Barbed steed
Aspiring Champ - Khorne, BSB, Steed *not too sure if I would even need this in a knights unit*
Exalted Champion - Khorne, hw, Armor of Damnnation
(16) Chosen - Khorne, 2x hw, FC *standard or mus needed??*
(15) Warriors - Khorne, FC
2* (10) Muaders (meatshields)
2* Chariots of Khorne
(6) Chosen Knights - Khorne, FC
So there it is, haven't played Hordes(now Warriors) in a while but wanting to come back don't hold back on tearing it a new one..
Ahh, Khorne now need a Scroll caddy
Im off out in a bit, but when i get back ill get hold of the WoC list and give you some feedback. This will be the 1st WoC list ive had a chance to critique
Lord looks good, though i don't think the RuneShield is worth the points, too situational. Id lose it for the Enchanted Shield. Although, the RuneSword is pretty sweet!
The BSB would be better supporting your foot troops, the Lord and Chosen Knights should be fine running through any enemies alone.
How about combining the BSBs and Ext Champs roles? Have the Asp Champ BSB with Ao Damnation and So Might, with a Shield (yay for mundane BSB options!)
With the Lord joining them, drop the Chosen Knights to 5, with FC and Warbanner.
Have the BSB join a unit of... 17 Warriors, Chosen, with Shields and 2xHWs, and FC.
Thats two solid units right there.
Your Marauders are a nit of a points sink tbh. Want meatshields, get Warhounds. 2 units of 6 of those.
Boost the Marauders to units of 20 or 25, with Standard and Music, and with HW/LA/S.
Dual Chariots are good, and the Hellcannon really does need no introduction.. lol
Last edited by Phoenix; May 22nd, 2008 at 23:54.
Originally I am all about fluff. So I tried units of 8 or its multiples but the days of making fun army list seem to have vanished. Now the local shop is loaded with special characters or appendix army lists as a crutch. I will change some things but some I am forced to keep.
Changes to the list...
Lord of Chaos - Khorne, Runesheild, Collar of Khorne, Barbed steed, Axe of Khorne
--due to excesive special characters and tooled out heros, I feel strongly about the sheild. Feel its very characterful for Khorne... a true one on one fight :party:
Aspiring Champ - Khorne, BSB, Armor of Damnnation, SoM, Sheild
-- planning to model a Blood Priests of sorts
(17) Chosen - Khorne, 2x hw, FC, shields
(17) Warriors - Khorne, FC, 2x hw, shields
(20) Muaders - mus, standard, HW/LA/S
2* Chariots of Khorne
-- new favorite, did better than then knights today. With the new rules frenzy is not limited to the rider, but now the whole model. 8 attacks with D6+1 impact hits each. Took a charge, after over running white lions, (forced to hit both with my lucky rolling ) and High Elf spearmen flee the combat they charged into.
(5) Chosen Knights - Khorne, FC, Warbanner
-- have had the model as my Chaos Dwarf Earthshaker.. now it gets its Proper Respect.
Last edited by Donum Agri; June 2nd, 2008 at 11:58.
i think chariots of khorne rock (i have 1 in my force) but be carfull to deploy them with sufficient support and away from cover!!! seeen as they are khorne they can practicly support each other but running after a unit of skermishers only tohit a tree and die isnt pleaseing to the blood god!
other than that your list looks solid well done mabee drop a chariot in favour of another scorceror these high elves are peskey critters!! but if you can bash the spell casters with a bunt axe you dont realy need to worry!!8X
blood for the blood god skulls for his skull throne!!!
Finally, legal Hellcannons!
The Lord could do with a magic weapon, but it isn't a necessity.
Good balance between infantry blocks and high speed charges. I like it.
The hit 'em hard, hit 'em fast has always been one of my favorite. Enemy has to deal with the fast killy bitz then focuses less on the ranked units
nice consept i use the same ideas your list is well rounded on the whole nice to se a hellcanon in there
Well interesting list, i think the list is missing chaos hounds, while you dont need hordes and hordes of them they are useful for protecting against baiting and also charging into flanks to cancel ranks!
I personally not a huge fan of the hellcannon, being a large target really makes it easy pickings to baiting around the board. Also the list could use some marauder horsemen, these would try and replace furies, march blocking and art/mage hunting.
How about the axe of Khorne for your general?
The main weakness i can see with your army is going to be heavy armour, be it dwarf infantry or bret cavalry, your really something more than a hellcannon to target at these types of units.
Other than that interesting list, i personally wouldnt use a lord but after you mentioning regual special characters i can see why (has to be done!).
Anyways good luck with the list!
AHHHHH! Forgot to type that the lord has the Axe of Khorne! That would prove the missing 25 points hahaha.... edited**
Anyways army is playing pretty well, only one chariot being pulled into wood due to frenzy.. pesky woodies! All I could use is finding a way to add in a few hounds, maybe less Muaders or drop some commands due to the killing power of the units??
But I can handle being baited pretty well forming counter charges and the like, but some cheep flankers would be lovely