Not quite right. You CAN take a BSB with magic items as long as the banner is not upgraded to a magic one. The restriction is that if you take a magic banner you cant take any magic items, not if you take a BSB you cant take magic items. A normal BSB is allowed.
As a former DE player (which I traded for WoC) his list has one MAJOR flaw in addition to not having enough core choices. The ring of hotek on his level 4 is crippling to himself as well - let him know once he rolls his first doubles during casting that the ring affects both friendly and enemy casters - which is why you never take the ring on a caster or in a unit with a caster. He's risking his own sorceresses to major miscasts especially with the druchii sorcery rule.
Playing vs DE is like playing against VC. You can't go magic heavy and expect to do well. You'd be much better off stacking knights, heroes and lords in there especially since DE have low armor, low T and low-ish Ld. You should be able to break them in 1 charge fairly reliably.
Ditch the level 4, make the 2 sorcerors scroll caddies and with the book of secrets - take lore of shadow. Take lore of shadows for the sorcs as well and ensure the book and both sorcs have steed of shadows. Your lord & other heroes will be on foot geared to hit like a truck and catapulted into the hydra, bolt throwers, sorceresses and death hag with the steed of shadows. Since the ring only affects casters within 12" or if your target is within 12", you can safely cast outside of this range and fly 20" in. With shadows you may get pit of shades too which will take out the hydra VERY reliably
Highly recommended hero builds are:
MoK + great weapon + Helm of many eyes + Bronze armor. Even if he goes stupid he can make combat with steed of shadows. ASF is needed vs the Hags I8 if it goes to later turns, though she likely wont survive more than 1 turn, 2 at most unless he gets lucky ward saves. He'll be god mode vs the hags since they rely only on poisons & KB to be effective, and when youre immune to both they have very little killing power. This guy will also 1 shot the bolt throwers & any chariots you may see at S7 +ASF.
Glaive of putrefaction + Blasphemous Ammy + AHW + MoK would be your backup vs the hydra if pit of shades is not rolled. You have 83% chance to wound the hydra and after turn 1, the monster is as good as dead = EotG roll. The amulet will take care of the handlers.

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) his list has one MAJOR flaw in addition to not having enough core choices. The ring of hotek on his level 4 is crippling to himself as well - let him know once he rolls his first doubles during casting that the ring affects both friendly and enemy casters - which is why you never take the ring on a caster or in a unit with a caster. He's risking his own sorceresses to major miscasts especially with the druchii sorcery rule.
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