<2000 Kill Daemons, Tournament style - Warhammer 40K Fantasy
 

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  1. #1
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    Kill Daemons, Tournament style

    My opponent has this in his army

    Bloodthirster
    2 Heralds of Tzeench
    2 units of Horrors
    Big unit of Bloodletters
    2 units of Flesh hounds
    5 Flamers
    6 Furies

    Here is the list i have chosen to try and beat it

    Sorcerer Lord 420
    level 4
    scroll, spell familiar
    Enchanted shield, sword of might, stream of corruption
    Tzeench, disc

    Sorcerer of Chaos 161
    level 2
    steed, scroll

    Sorcerer of Chaos 186
    level 2
    steed, Book of secretes, power familiar.
    He will get fireball and dark hand of death and will just chuck magic missiles around.

    15 Chaos warriors 303
    standard, musician
    shield, additional hw
    Banner of Wrath
    slannesh

    15 Chaos warriors 328
    standard, musician
    shield, additional hw
    Rapturous standard
    slannesh

    5 hounds 30

    5 Marauder Horsemen 96
    Musician
    light armour, shield spear
    slannesh

    6 Chaos Knights 305
    Musician, Standard
    Warbanner
    slannesh

    Warshrine 140
    slannesh
    Goes in between warriors or at sides

    1979 pts

    I would like some more hounds, any suggestions on what to do to get the.
    Sorcerer has 25 points of magic items, what should i take, or should i use it for something else.
    Marauder Horsemen have light armour, shield, spear, instead of flail and light armour, because daemons don't die in one round of combat, so this build is more durable, not only in combat. but also in shooting and magic.

    Criticism is welcomed, for making the army nastier against the army listed at the top of the page. Also, any tactics which you think i should use, would be very helpful.

    Thanks,

    Last edited by Darkblade soul 123; June 10th, 2010 at 14:42.

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  3. #2
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    b"h
    I didn't realy understand how this magic list is good against so much magic resistance in your opponent's army. Most of his army have magic resistance, and it will make things harder for you. If you insist on taking a magic list, you might as well take a power stone with the remaining 20 points.
    Probably a lord on a dragon is the best solution against bloodthirsters (alhough you still need to make shure your the one who charge), do you know which gifts of chaos does the bloodthirster have?

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    The reason i have taken so much magic is to kill the horrors, furies and flamers. Flamers which are the best unit in the game for their points cost. Also i might throw a infernal gateway at the bloodthirster.

    Having a Dragon lord is a good ideal, but i tried that idea last time and he just used Beast cowers with his heralds on irresistible force and then he charged the dragon lord with his BT killing the dragon and running down the lord, because of terror. The problems i have with the Dragon lord is that there is too many points in one place and if it goes wrong like i have just stated. I lose.

    The gifts he has are armour of khorne, Dark insanity and Immortal fury.

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