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Khorne, juggernaut, armour of dargan, tally of pres, halberd (goes with warrior unit)
festus- xxx (goes with warrior unit)
tzeentch, tally of endurance, halberd (goes with chosen)
lvl 2, infernal puppet, nurgle (goes with warriors)
20 warriors of chaos- 405
tzeentch, fc, halberds, banner of rage
30 marauders- 200
khorne, great weapons, fc
18 chosen- 467
tzeentch, halberds, fc, wailing banner, favour
The object of the army is to use nurgle magic to snipe characters and BSBs. With the juggernaught in the warriors unit I can push back both festus and my other sorcerer, allowing them to stay out of combat while still giving them poison attacks and 5+ regen. If there are any changes you can make I would gladly accept any ideas.