Welcome to Librarium Online!
Tourny coming up and I put this together anticipating at least 1 skaven player and a couple O&G gangs (new book).
What do you think? Leave out 1 group of warriors and sub in a mob of khorne marauders w/ GW's instead?
Here's how it stands now:
Sorc Lord MoT lvl 4
Blood of Tzeench
Crown of command
Sorc MoN lvl 2
Axe of khorne
18 warriors MoK
musician & std bearer
18 Warriors MoT
Hw & shields
Musician & std
18 Warriors MoK
Musician & std
Banner of Eternal Flame
7 marauder horsemen MoK
Flails, throwing axes. LA
BTW, there will also be at least 1 HE and 1 DE player there. I'm trying to put out a good overall force for all comers.
This should really have been posted in the army section (Im sure a Mod will take care of that).
Hmm.. im not really that confident playing as Warriors of Chaos, so I might be totally off, but arent those blocks of warriors alittle prone to flankattacks?
assuming this is a 2000pt list i would agree that 3 units of warriors and a unit of horsemen will leave you getting outflanked.
You should bring the Banner of rage on one of your warrior units and drop the mark of khorn off the unit and the hero that goes into it (for 35pts, you give frenzy to both and they never lose it)
Doom totem is heavy in cost, and an item i like to use but very situationally. for a tournament list it may not be appropriate. Lore of shadows and death are actually very potent with their Hexes (I've been seriously underestimating hexes until now), and lore of slaneesh can really give O&G or DE a really hard time (delusions on orcs to totally mess up their battle line, seizures kill all elves on a 4+). Tzeech CAN be really good, but I've been awfully dissipointed with some of the spell linenups. pandimonium + doom totom is really good, but it's kinda a one trick pony and if you don't get it off regularly it's a huge invenstment that doesn't pay off.
I play HE and DE regularly, and I concur with the consensus so far. You'll probably get outflanked by the faster armies. A horde unit of Marauders with GW is surprisingly scary. Makes quick work of most other hordes (O&G) and even elite units like the HE. I've used Doom Totem before, and as talismanictatoo mentioned, pandemonium and doom totem make a fun set up. I would consider giving your sorcered Death instead, and hope for Doom and Darkness. That combined with the Doom Totem and a Hellcannon break back ranks like crazy. It will help you against some of the shooty armies (like the Skaven and the elves).
Marauder horsemen MoK with Flails aren't what they used to be, with the new initiative rules, chances are that most things you charge will go first. I would drop the flails and mark them Slaanesh to annoy people.
I like how you abbreviate Standard bearer as std bearer, are you sure this isn't a Nurgle army? otherwise, +1 to the comments above.
Warhammer Fantasy: Warriors of Chaos, High Elves
Warhammer 40k: Eldar, Space Marines, Orks