<1000 1000pt FAST!! - Warhammer 40K Fantasy
 

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Thread: 1000pt FAST!!

  1. #1
    Senior Member Punching Gnoblars's Avatar
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    1000pt FAST!!

    Trying to go with a raiding tribe type force, so quite a few units of maurader horsemen, followed by tradtional dogz and some PUNCH!!

    The horsemen would pepper the foe with throwing axes, and taking out warmachines and hopefully ranged/vulnurable units

    The chariot and knights would go together to (hopefully) finish the job and run down survivors. However i cant see this happening as people have steadfast :/

    The dogs are screens and the mage provides additional shooting damage

    Sorcerer
    Lvl 2
    MoT
    chaos steed
    charmed shield
    166pts

    5 Marauder Horsemen
    throwing axes
    spears
    musician
    86pts

    5 Marauder Horsemen
    throwing axes
    musician
    spears
    86pts

    5 Marauder Horsemen
    throwing axes
    musician
    spears
    86pts

    5 Marauder Horsemen
    throwing axes
    musician
    spears
    86pts

    5 Dogs
    30pts

    5 Dogs
    30pts

    5 Dogs
    30pts

    5 Dogs
    30pts

    5 knights
    Standard, musician
    MoN
    240pts

    1 Chariot
    MoN
    150pts

    Total 1000pts


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  3. #2
    Senior Member Blackheart's Avatar
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    It would be fast, I'll give you that. My prediction? It flees off the table faster than it hit the enemy.
    I will drink your milk shake! I will drink it up!
    I just bought my wife a mini-van, the gods of Chaos have nothing on reality.

  4. #3
    Senior Member Punching Gnoblars's Avatar
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    Really!? oh dear, that sucks. If the enemy had 3-4 units it might work but against a hordes of skaven it would be miserable,cheers

  5. #4
    Senior Member Castiell's Avatar
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    It'd be miserable against pretty much everyone
    The Silver Knights of Tor Adrac (He): 26/2/4
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  6. #5
    LO Zealot rothgar13's Avatar
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    140 (x5)

    Needs WAY more beef. Throwing Axes have pitiful range (and really, it's only an S4 attack), and all of your guys are in small numbers and (except for the Knights) poorly armored, which would leave them to try and make up for all the points themselves without having the benefit of numbers, or even high-volume firepower (Mark of Nurgle? Really?). That means any army with a decent-sized infantry unit (also known as everyone, because every army has the option for these) holds you down, then the rest of the army finishes gobbling up your Dogs and Horsemen and puts the Knights out of their misery by spitting enough attacks at you to make you fail some saves (and/or Great Weapons to make survival a 50/50 proposition). And I don't even want to talk about what a shooty army like Dwarfs/Empire will do to an army of Dogs and Marauder Horsemen. *shudder*

    This looks like a list that would get tabled regularly, sorry to say. I also have you at 1,020 points, not 1,000.
    Last edited by rothgar13; July 31st, 2011 at 04:24.

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