1000 pts Khorne - Warhammer 40K Fantasy
 

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Thread: 1000 pts Khorne

  1. #1
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    1000 pts Khorne

    what do you guys think of this list?

    Ex Champ of Khorne - 180 pts
    - Great Wpn
    - MoK
    - Helm of Many Eyes
    - Crimson Armour of Dargan

    20 Marauders - 165 pts
    - Lt Armour
    - Shields
    - Full Command

    15 Chosen Warriors of Khorne - 405 pts
    - Shields
    - Full Command
    - Warbanner
    - MoK

    1 Chariot of Khorne - 150 pts
    - MoK

    1 BloodBeast of Khorne - 75 pts



    It's just a flesh wound!

    Arrr!

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  3. #2
    Son of LO Wolf_Pack's Avatar
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    150 (x8)

    I would drop the helm of many eyes, he can screw up the unit he is with because of it, and is Ld 8 isn't too good.

    Drop the chosen on the warriors, at 1000 ou don't need a unit that costs half the point total.

    With those points some warhounds or marauder horsemen could be in order.
    Best Regards,
    Wolf_Pack

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    I would normally deploy my ex champ next to the warriors so he cant screw them up but so he can still not be targeted by shooting ( anyway in the fluff i have in mind for him hes a bit up him-self, or ****y, and as such with stupidity he would act it ) but I will probally split the chosen into two normal warrior units OR 1 warrior and more marauder with possibly marauder horsies

    BUT as it goes now i deploy them like so:



    --Edit--
    What About Now?
    Deployment Would be pretty much the same as above.

    Ex Champ of Khorne - 180 pts
    - Great Wpn
    - MoK
    - Helm of Many Eyes
    - Crimson Armour of Dargan

    15 Marauders - 130 pts
    - Lt Armour
    - Shields
    - Full Command

    20 Marauders - 165 pts
    - Lt Armour
    - Shields
    - Full Command

    15 Warriors of Khorne - 300 pts
    - Shields
    - Full Command
    - Warbanner
    - MoK

    1 Chariot of Khorne - 150 pts
    - MoK

    1 BloodBeast of Khorne - 75 pts

    New Total = 1000 pts
    Last edited by LordXander; July 11th, 2005 at 08:33.


    It's just a flesh wound!

    Arrr!

  5. #4
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    Why not let the Champion ride in a chariot for some extra hitting power.

  6. #5
    Now 17% more helpful gingerninja's Avatar
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    262 (x7)

    I have never favoured putting a lord/hero in a chariot, as one well aimed st7+ attack means the thing is matchwood!!!

    I would put the hero in with the khornate warriors, so that they can protect him for skirmishers and enemy fire!!

    The second list is a great improvement, and I think it will do well for you!!

    I favour your chances, let us know how it does
    New LOChat functions now avaliable.
    Quote Originally Posted by Cheredanine View Post
    Dr Gingerninjas therapy room for kids with a poor grasp of both english and Warhammer, please take a ticket from nurse deciever


    Need a list designed for any Fantasy army: Click Here

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    But t a failed Stupidity test from the champion (Helm Of many eyes) will cause chaos if the champion is in the unit

    apart from that the list is great

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    Now 17% more helpful gingerninja's Avatar
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    262 (x7)

    Perhaps Gaze of the gods instead?!
    You never get a running Khorne unit!!!
    New LOChat functions now avaliable.
    Quote Originally Posted by Cheredanine View Post
    Dr Gingerninjas therapy room for kids with a poor grasp of both english and Warhammer, please take a ticket from nurse deciever


    Need a list designed for any Fantasy army: Click Here

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    Good idea. Why not try to fit in the banner of rage and then give the Gaze of the Gods to the Champion and there you have a deadly unit!.

    Then again Khorne never really lose combat

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    Now 17% more helpful gingerninja's Avatar
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    262 (x7)

    Another idea, drop the unit to 12, make it chosen and give them additional hand weapons!!
    Ok, maybe not in an army this small, but when you get larger they can rip armies apart!!!!
    New LOChat functions now avaliable.
    Quote Originally Posted by Cheredanine View Post
    Dr Gingerninjas therapy room for kids with a poor grasp of both english and Warhammer, please take a ticket from nurse deciever


    Need a list designed for any Fantasy army: Click Here

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    if ur looking for the go-alone character why dont u get rid of the Helm and the Great Weapon and give him the axe of Khorne. This could make him kill enemy heroes/mages/small monsters. Combined with his armour and high attacks and the axe the character could potentially win a lot of challenges. :lol:

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