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friendly but tourny legal 2000 Pts - Chaos Army
1 * Exalted Chaos Champion @ 170 Pts
Mark of Chaos Undivided; General; 2ndWeapon; Chaos Armour; Barding
1 Chaos Steed
1 Chaos Sorcerer
Mark of Chaos Undivided; Magic Level 2; Chaos Armour; Barding; Miscast
1 Chaos Steed
6 Chosen Chaos Knights of Khorne @ 410 Pts
Mark of Khorne; Frenzy; Barding; Chosen Unit; Shield; Standard; Musician
7 Chaos Steed
15 Chosen Chaos Warriors of Khorne @ 493 Pts
Mark of Khorne; Frenzy; Chosen Unit; 2ndWeapon; Standard; Musician
Banner of Rage
8 Marauder Horsemen @ 210 Pts
Spear; Throwing Spears; Shield; Standard; Musician
6 Screamers of Tzeentch @ 198 Pts
3 Hellcannon Crew
4 Beast Herd (Gors)
Unruly; 2ndWeapon; Standard; Musician
Casting Pool: 4
Dispel Pool: 5
Models in Army: 57
Total Army Cost: 1997
my champion will ride with the knights
my friends play orc/goblins, dwarf, bretonian was wondering how this would hold up to them or any ideas on modifying the army.
Last edited by HagerDeath; January 1st, 2006 at 10:38.
Here's the suggestions that I have to offer:
a) Change the Sorcerer to an Exalted he'll be a little more useful as a Level 4 Exalted being as he's the only caster in the army. Also consider giving him some good items, I usually give 2 Dispel Scrolls and a Power Familiar.
???-What Lore did you choose for him?
b) Suggestion to the Cavalry units:
1) Knock down the Chaos Knights to 5
2) Add in another Marauder Horseman to make 2 units of 5, this will allow for a little more flexiblity for the army.
c) I can't advise on the Screamers as I've never fielded them, but I can't help to think that the points could be used elsewhere, maybe someone else can help with this?
d) In regards to the Hellcannon, could you tell us how you play it, and when you field your army where/how is it positioned? This is very important in a smaller army in case of a misfire the Hellcannon will demolish your army.
e) I can't say anything about the Beasts because I don't know what they cost...
Hope this helps some...
Do you mean 1 beast herd with 4 gors, 10 Ungors and a foe render, or 4 beast herds with 10 Ungors and a Foe render. If u meen the latter, I dont think you can hav command with ungors.Originally Posted by HagerDeath
On the rest of the army it doesnt look bad, but the chosen warriors will either get shot down faster than you can say "O look my very expensive chosen unit is dead already!" or they will be led across the field and back again by a unit of skirmishers or fast cavalry, etc. either drop em or downgrade them to normal warriors with the mark of something else. (not khorne) Is a character joining this unit? If not I'd boost them up to 16. 4 ranks of 4.